Removing "invisible walls" [HPC][Bloodgulch]

Technical Chatter here.
Locked
User avatar
EchoRanger449




Articulatist 250

Posts: 463
Joined: Thu Aug 10, 2006 2:44 pm
Location: It was all fun
Contact:

Removing "invisible walls" [HPC][Bloodgulch]

Post by EchoRanger449 »

Is there a way to cancel out the invisible wall's collision model separating the cliff tops in bloodgulch from the rest of the level without rebuilding?
LilRipstaE99





Posts: 30
Joined: Mon Oct 29, 2007 3:42 pm

Post by LilRipstaE99 »

i would like to know how to do this with rebuilding, so like how?
User avatar
Cryticfarm





Posts: 3611
Joined: Sat Dec 09, 2006 7:23 pm
Location: canada
Contact:

Post by Cryticfarm »

I don't think it's possible. the invisible wall is actually part of the bsp. It's the part where the sky material is put in if you know ce.
User avatar
Philly




Collaborator

Posts: 3607
Joined: Thu Oct 12, 2006 9:08 am

Post by Philly »

Surely you just edit the vehicle ceiling height in a hex editor?
For anybody still wondering where FTD has gone, here it is.
User avatar
EchoRanger449




Articulatist 250

Posts: 463
Joined: Thu Aug 10, 2006 2:44 pm
Location: It was all fun
Contact:

Post by EchoRanger449 »

that won't get you past the walls though...
User avatar
Cryticfarm





Posts: 3611
Joined: Sat Dec 09, 2006 7:23 pm
Location: canada
Contact:

Post by Cryticfarm »

Philly wrote:Surely you just edit the vehicle ceiling height in a hex editor?
Oops, ya you can do that...
User avatar
EchoRanger449




Articulatist 250

Posts: 463
Joined: Thu Aug 10, 2006 2:44 pm
Location: It was all fun
Contact:

Post by EchoRanger449 »

that won't get you past the walls though...
It's like I don't even exist...
User avatar
Cryticfarm





Posts: 3611
Joined: Sat Dec 09, 2006 7:23 pm
Location: canada
Contact:

Post by Cryticfarm »

Oops, so you want to make it so the walls have to collision?
User avatar
EchoRanger449




Articulatist 250

Posts: 463
Joined: Thu Aug 10, 2006 2:44 pm
Location: It was all fun
Contact:

Post by EchoRanger449 »

The cliff tops are blocked from the rest of the level by invisible walls. I'd like to know how to disable those collision model elements.
Locked