Snipers Paradise in BG *Version 1.2*
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- Posts: 6
- Joined: Mon Apr 05, 2004 8:36 pm
- Location: Orlando, FL
Snipers Paradise in BG *Version 1.2*
I decided it was time to create a map for the sniper in all of us. By use of the cliffs and a couple blocks I created a snipers paradise . The following is a list of the major features I incorporated into this Mod:
- As seen in the first pic the cliffs are intertwined with a complete circle composed of paths and teleports.
- You can move up and down from the ground to the paths by means of a teleporter in any of the 4 sniping outposts (two at each base).
- The flag has been relocated to two paths up on the cliff behind each of the original bases, each of which is marked by a string of lights with that bases respective color.
- All weapons are Original, and best of all there is NO LAG!!!
- As requested I added the Banshee (Thnx to Allister)as well as "Sniping Rockets"!
- As seen in the first pic the cliffs are intertwined with a complete circle composed of paths and teleports.
- You can move up and down from the ground to the paths by means of a teleporter in any of the 4 sniping outposts (two at each base).
- The flag has been relocated to two paths up on the cliff behind each of the original bases, each of which is marked by a string of lights with that bases respective color.
- All weapons are Original, and best of all there is NO LAG!!!
- As requested I added the Banshee (Thnx to Allister)as well as "Sniping Rockets"!
- Attachments
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- SniperGulch1.2.zip
- (600.99 KiB) Downloaded 956 times
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- sniperbg_fullview.jpg (96.43 KiB) Viewed 7501 times
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- Ground View 2.JPG (109.05 KiB) Viewed 7501 times
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- Base Perspective.JPG (87.35 KiB) Viewed 7501 times
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- Groud View1.JPG (101.17 KiB) Viewed 7501 times
Last edited by SlayerOfGrunts on Wed Apr 28, 2004 12:20 pm, edited 3 times in total.
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- Location: In my own little world......
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- Posts: 6
- Joined: Mon Apr 05, 2004 8:36 pm
- Location: Orlando, FL
RE: Nizic the Jawa
I do not see that to be a problem. Anyone is free to do what they want with my mods whether that be changing them or simply adding their own stuff just as long as I get some kind of creditNizic the Jawa wrote:Would it be ok if i used this in 1 of my upcoming mods?
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- Joined: Sat Apr 03, 2004 1:10 pm
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- Posts: 131
- Joined: Sat Apr 03, 2004 1:10 pm
Sounds about the same then, I haven't messed with HCE to much for some reason I thought you were talking about a Hex editor. I haven't tried changing the speed on rockets, I wonder if you set initial speed low and final speed high, would it look like the rockets do when they fire them in the movies, when they fire a rocket out of a rocket launcher it kind of seems to hover slowly then it takes off.
Hey, thanks for adding the banshee and fast rocket. I was gonna try it anyway if you hadn't. Its great!
and yea HCE is really easy to change simple stuff, because you don't have to keep FTPing the cache file. Especially if you need to test things a couple times to make it how you want it, like rocket speed. And I also use it to patch, I just store my ppfs on the xbox and I can patch anything, anywhere.
and yea HCE is really easy to change simple stuff, because you don't have to keep FTPing the cache file. Especially if you need to test things a couple times to make it how you want it, like rocket speed. And I also use it to patch, I just store my ppfs on the xbox and I can patch anything, anywhere.
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- Joined: Mon Apr 05, 2004 8:36 pm
- Location: Orlando, FL
Nice Mod
Nice mod but could do with having the spawn points inside (either in the base or in the caves) with some sniper rifles. It just gets a little annoying getting killed as soon as u spawn on a system link game. Could just weaken the sniper rifle myself though i suppose......
I like the premise of this mod, and the construction and layout on all those ramps is great. But the framerate is just killer when even two people look down the field at the same time without even shooting. I've also found that IMO CTF matches lack almost any incentive to go down to the ground level save for perhaps a powerup in the bases which is just too much of a pain to get to once you're up on the catwalks.
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I have a problem. After downloading the file, unziping it, it says that it isnt a ppf file, so i put .ppf on the end of it.
I patched the ppf and and did the signiture thing.
While loading the map, it freezes.
Does anyone know what I should do?
Hi, I was just trying Snipers Paradise in BG *Version 1.2* and had a problem with it. When ever it tries to load, it freezes up. I patched and signed the ppf with Coagulation. I tried it at least 5 times, but it still freezes up. Does anyone have any suggestions on what I should do? If not, could someone please email it to me. This site lets you send upto 1gb through the net. Thankyou for your time. http://www.yousendit.com . My email address is mad_1us@yahoo.com
I patched the ppf and and did the signiture thing.
While loading the map, it freezes.
Does anyone know what I should do?
Hi, I was just trying Snipers Paradise in BG *Version 1.2* and had a problem with it. When ever it tries to load, it freezes up. I patched and signed the ppf with Coagulation. I tried it at least 5 times, but it still freezes up. Does anyone have any suggestions on what I should do? If not, could someone please email it to me. This site lets you send upto 1gb through the net. Thankyou for your time. http://www.yousendit.com . My email address is mad_1us@yahoo.com
Last edited by mad_1us on Fri Apr 01, 2005 11:03 pm, edited 2 times in total.