Removing the crane on Headlong
- Kewlkyle64
- Posts: 149
- Joined: Mon Mar 26, 2007 4:15 pm
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Removing the crane on Headlong
So I've succesfully removed the hanging plates and beams from Headlong, but now I want to remove the crane. Any ideas how?
it might be sbsp scenary...

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- Kewlkyle64
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- DarkShallFall
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You can just select it and move it in Scenery mover.
Or in Entity you can find the coords and change them manually.
In Entity open the sbsp tag, click meta editor, Then click tools, show, show invisables.
About 3/4 down you will see Bsp Scenery Placement.
It will tell you the name under SID, just find the crane, and lower the Z coord.
Or in Entity you can find the coords and change them manually.
In Entity open the sbsp tag, click meta editor, Then click tools, show, show invisables.
About 3/4 down you will see Bsp Scenery Placement.
It will tell you the name under SID, just find the crane, and lower the Z coord.
- theycallmechad
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I say this is the best method to use, I did this to remove railings and plants from different maps.SpecOp44 wrote:Yea, it is BSP scenery. Open Headlong in the BSP Scenery editor, find the chunk that says 'sky_crane' or something similar, and set the Z coordinates to -9999999.
You may want to remove the shadows of the crane as well, I'll get the name of the bitmap a little later today.
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Infern0 wrote:You just shave the excess bush and burn the leftovers.