3rd p models

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swepower





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3rd p models

Post by swepower »

iv bin modeling for a while now and its time to try to do something for halo 2.. so i gott a question, iw sen people posting theyr models and people have bin asking if they got a 3
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swepower





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Post by swepower »

bump. common, no one that can anser the question?
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DemonicSandwich




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Post by DemonicSandwich »

There is no difference in the mesh, UV mapping, or size. Since the same model can be used for both First Person and 3rd person.

Only difference is each model (FP and 3P) have their own tags usually.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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DarkShallFall




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Post by DarkShallFall »

demonicsandwich wrote:There is no difference in the mesh, UV mapping, or size. Since the same model can be used for both First Person and 3rd person.

Only difference is each model (FP and 3P) have their own tags usually.
Theres different markers to bro.
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DemonicSandwich




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Post by DemonicSandwich »

Darkshallfall wrote:Theres different markers to bro.
Ok, so the third person model also has the "ground_point" marker, and maybe some effect markers too. :roll:
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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DarkShallFall




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Post by DarkShallFall »

demonicsandwich wrote:
Darkshallfall wrote:Theres different markers to bro.
Ok, so the third person model also has the "ground_point" marker, and maybe some effect markers too. :roll:
XD Just saying
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