Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
inkjet
Posts: 147 Joined: Sun Feb 01, 2004 4:00 pm
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by inkjet » Tue Apr 27, 2004 1:02 pm
ok so i was modeling a shot gun for a friends unreal tournament when i thought i needed to smooth it. so i smoothed it and it looked like a covie gun. my friend says this he would prefer to put into the game than the shotgun i made. in the end tho i just had to cut teh edges a bit to get it to look the way i wanted.
Duffman
Posts: 1035 Joined: Sun Feb 22, 2004 3:03 pm
Location: Space Hotel
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by Duffman » Tue Apr 27, 2004 1:14 pm
That actually looks kinda cool...and yet i don't care
argrn
Posts: 819 Joined: Tue Feb 03, 2004 5:04 pm
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by argrn » Tue Apr 27, 2004 1:16 pm
That actually looks kinda cool...and yet i don't care
lmao
Please refrain from using profanity in your sig.
~Mei2k~ [merk]
Posts: 330 Joined: Tue Apr 06, 2004 3:31 pm
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by ~Mei2k~ [merk] » Tue Apr 27, 2004 1:22 pm
lol wtf is that! i cant make out which end is which it looks a broomstick got caught in a hand grenade explosion or someshit.
i dont care though, either.
oooooo you got served!! lol jk but really i cant tell wtf end is which.
Im A noob
Posts: 15 Joined: Mon Apr 26, 2004 5:22 pm
Location: ILLINOIS
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by Im A noob » Tue Apr 27, 2004 2:30 pm
i tink its pretty good once u get it colered and crap it will b pretty koo
inkjet
Posts: 147 Joined: Sun Feb 01, 2004 4:00 pm
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by inkjet » Tue Apr 27, 2004 3:20 pm
thx. the end that was suposed to be the stock broke up into 3 pieces probably cause i used 3 extrudes for that. proably should have turned it into one face at teh end. my friend will probably use it for some sort of energy sniper in ut
inkjet
Posts: 147 Joined: Sun Feb 01, 2004 4:00 pm
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by inkjet » Tue Apr 27, 2004 4:00 pm
what u mean? i didn't mean to get it to look like this so i don't know what u want it to look like.
hydroxic
Posts: 416 Joined: Fri Feb 06, 2004 9:35 pm
Location: LOST!!! HELP!!!
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by hydroxic » Tue Apr 27, 2004 4:17 pm
i think you should add a scope, not like the human sniper, but like the covie sniper. then i might like it more
Why?!!
inkjet
Posts: 147 Joined: Sun Feb 01, 2004 4:00 pm
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by inkjet » Tue Apr 27, 2004 4:23 pm
ehh. maybe. i mean on the covie sniper you can't really see where the scope is. i mean we don't even know if its a sniper!
hydroxic
Posts: 416 Joined: Fri Feb 06, 2004 9:35 pm
Location: LOST!!! HELP!!!
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by hydroxic » Tue Apr 27, 2004 4:25 pm
sry, i mean the one in nitrous's halo2 mod
Why?!!
inkjet
Posts: 147 Joined: Sun Feb 01, 2004 4:00 pm
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by inkjet » Tue Apr 27, 2004 4:26 pm
oh yeah. umm maybe. a scope would be reaaaaaaly easy. i dunno. i knida pictured that as a short to mid range weapon. but i'll try to add a scope to it in my free time.
hydroxic
Posts: 416 Joined: Fri Feb 06, 2004 9:35 pm
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by hydroxic » Tue Apr 27, 2004 4:31 pm
your friend has a good idea, if you can add a scope to this then maybe i could put it in Unreal Tournament, it's got a built in modding system...
Last edited by
hydroxic on Thu Apr 29, 2004 4:35 pm, edited 1 time in total.
Why?!!
inkjet
Posts: 147 Joined: Sun Feb 01, 2004 4:00 pm
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by inkjet » Tue Apr 27, 2004 4:33 pm
ehh i will. i will just do a simple something tho. however u gotta skin it urself.
hydroxic
Posts: 416 Joined: Fri Feb 06, 2004 9:35 pm
Location: LOST!!! HELP!!!
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by hydroxic » Tue Apr 27, 2004 4:35 pm
ok, i can skin it myself, i just hate trying to come up with ideas, but i'll think of somthin
Why?!!
Bonus Onus
Posts: 80 Joined: Sat Feb 28, 2004 10:17 am
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by Bonus Onus » Tue Apr 27, 2004 5:44 pm
oooooo you got served!!
nice.
Wow, ur taskbar is crowded with crap.
Three lines of text maximum!
Jay
Posts: 164 Joined: Fri Mar 19, 2004 7:02 pm
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by Jay » Tue Apr 27, 2004 8:03 pm
It looks like the beginning of a cock-action shotgun with a messed up stock.
inkjet
Posts: 147 Joined: Sun Feb 01, 2004 4:00 pm
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by inkjet » Wed Apr 28, 2004 7:49 am
that's what it was before i smoothed it.