{Mod}Elitewinder Version 2!
- hell_knight
- Posts: 625
- Joined: Tue Feb 06, 2007 3:33 pm
- Location: E1M1-Hangar
- guysullavin
- Posts: 1542
- Joined: Sun Sep 16, 2007 6:11 pm
- Location: Niagara-on-the-lake
- Contact:
Yes, the mod lives!
I'm glad so many people still like this, I'm thinking of updating it to make the tank a c dropship and making the flashlight cause an EMP charge, but both are very annoying to make work and seem to bug out for no reason every now and then.
You think I should do that? If so, which one first?
I'm glad so many people still like this, I'm thinking of updating it to make the tank a c dropship and making the flashlight cause an EMP charge, but both are very annoying to make work and seem to bug out for no reason every now and then.
You think I should do that? If so, which one first?
(EnigMoiD is me)
- Firefox101
- Posts: 123
- Joined: Fri Feb 16, 2007 4:23 am
- Location: Far Far Away
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- Posts: 7
- Joined: Tue Oct 09, 2007 3:44 pm
Respawning elites would mean that the elites would have to spawn in upright vehicles, which I don't like because infantry combat is much more dynamic. There are also some odd bugs associated with using the itmc to spawn such as cloaked vehicles or units, etc...
The main reason the EMP gun wasn't working was because I wanted a nice effect. I either had the effect I wanted or the damage I wanted. I got as far as perfect effects, then later a never ending tank spew that hurt the elites but not me.
As for vehicles, whenever I try to change the scorpion into a c-dropship, be it metacopies in HHK or meta injections through HMT, or moving it with Sparkedit PC, the map almost always loaded and the tank always disappeared, and there was never a dropship in its place. Global switching didn't work either, and I'm basically out of ideas, so if anyone has some idea, PM me.
Also, I've been thinking of using the Pulse Generator explosion effect from c40, if anyone knows what the tag for that is, that'd be great.
The main reason the EMP gun wasn't working was because I wanted a nice effect. I either had the effect I wanted or the damage I wanted. I got as far as perfect effects, then later a never ending tank spew that hurt the elites but not me.
As for vehicles, whenever I try to change the scorpion into a c-dropship, be it metacopies in HHK or meta injections through HMT, or moving it with Sparkedit PC, the map almost always loaded and the tank always disappeared, and there was never a dropship in its place. Global switching didn't work either, and I'm basically out of ideas, so if anyone has some idea, PM me.
Also, I've been thinking of using the Pulse Generator explosion effect from c40, if anyone knows what the tag for that is, that'd be great.
(EnigMoiD is me)
- shadowkhas
- Posts: 5423
- Joined: Wed Jun 23, 2004 8:00 am
- Location: Salt Lake City, Utah
And this mod isn't even CE.
Yeah, my other comp died, so that's why you never see me.
Yeah, my other comp died, so that's why you never see me.
This thread is why 14-year-olds are looked down on on the internet.Proclaimer001 wrote:It's going to take more than one drunk prostitiute to bring down ShamWoW Guy!
- josh_angfromhobart
- Posts: 67
- Joined: Sat Nov 17, 2007 2:07 pm
- Location: on my roof, with a shotgun, hunting for witches.
- shadowkhas
- Posts: 5423
- Joined: Wed Jun 23, 2004 8:00 am
- Location: Salt Lake City, Utah
Please follow that advice next time.The Rules wrote:1. This forum is for files, not help. If you want help with something, post it at HaloDev.
To load the mod, go to your Halo folder, copy and paste the Maps folder (so that you have a backup), and then drag the map you downloaded here into the original Maps folder.
(7:15:27 PM) Xenon7: I BRUK THE FIRST PAGE OMGOMGOMG RONALD REGAN