For a single weapon spawn, how can I set a list of, say, 3 weapons that can possibly spawn there, from which the game will choose one at random each time? Or is there a way to simulate this effect?
This is not the same as setting weapons on the map to Random.
It will be a few more days before I can play or dissect the Havok mod, but DemonicSandwich mentioned that some spawns would randomly pick between a small list of weapons. That's what I'm after.
Quasi-random weapon spawns
- CaptainPoopface
- Posts: 408
- Joined: Mon Jul 23, 2007 7:56 am
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Quasi-random weapon spawns
Retired. Thank you neodos, DemonicSandwich, DarkShallFall, Dragonfire, foxfanatic2317, GOWO and everyone in the hall of fame.
If you want to know how I did something, take apart my mods.
If you want to know how I did something, take apart my mods.
- JacksonCougAr
- Posts: 2333
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It would be crazy if
It would be crazy if you could make a random weapon. It would shoot random projectiles from different weapons. That would be a nutso mod. Or if you could make the weapon be able to cycle through a list of proj you wanted to use like the grenades. Someone realy should do some hardcore work and use havok itself or something to build in some nutso stuff. I cant wait for that guy to get his forge fixed up nice. I have halo3 and forge is sweet. Now we just need it ingame.