or every 32 bitsAnthony wrote:*every 4 bytesPrey wrote: Every byte xor'ed together after the header.
Halo 3 Retail Game Research
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Ill do it for you, but I've patched zanzibar and im clueless on how to build it back into the iso, if you let me know how i'll do it.How do you use it?
- First apply the ppf to zanzibar.map with ppf-o-matic
- Now download the program XDVDMulleter Beta 10
- Use it to rebuild your Halo 3 ISO with the patched zanzibar.map in place of the old.
- Burn and test then report back here with the results and if possible some screenshots or a vid
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Edinajughead, first download ISO Injector. I'm sure there is a link on here or on Google. If you can't find a link for whatever reason PM me and I'll be happy to upload it.
First open up your Halo 3 ISO file in a hex editor and goto (Ctrl + G) to 3517530112 in decimal and beginning of file. If it's correct that should say "head" with Zanzibar internal name and scenario path beneath it. So, if that's correct then open the Config.xml that was included with ISO Injector and insert this into it:
Save the .XML and open the ISO Injector program. From there it should be self explanatory
First open up your Halo 3 ISO file in a hex editor and goto (Ctrl + G) to 3517530112 in decimal and beginning of file. If it's correct that should say "head" with Zanzibar internal name and scenario path beneath it. So, if that's correct then open the Config.xml that was included with ISO Injector and insert this into it:
Code: Select all
</game>
<game name="Halo 3">
<file name="zanzibar.map" offset="3517530112" size="129523712" />
</game>
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No. And marine you accidentally put a two closing 'game' tags.edinajughead wrote:Thanks for that post , ill try it when im home in a few hours, im quite familiar with the injector so it should be a snap. One question though, do i still need to rebuild it after ive injrcted the map with this method?
Halo 2 Prophet - Skin with ease with the simple 3D point and click interface.
Halo 3 Research Thread - Contribute to the research into Halo 3.
Halo 3 Research Thread - Contribute to the research into Halo 3.
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Code: Select all
<game name="Halo 3">
<file name="zanzibar.map" offset="3517530112" size="129523712" />
</game>
Halo 2 Prophet - Skin with ease with the simple 3D point and click interface.
Halo 3 Research Thread - Contribute to the research into Halo 3.
Halo 3 Research Thread - Contribute to the research into Halo 3.
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Opps, sorry about that. Thanks for fixing it. I was sleepy when I posted that.
One you inject the map (it should be signed and all that already), you should just be able to burn the ISO. I'd try it myself but it took two hours for the last disk I burned. I guess it could be because I was running so many processes at once. But still...
One you inject the map (it should be signed and all that already), you should just be able to burn the ISO. I'd try it myself but it took two hours for the last disk I burned. I guess it could be because I was running so many processes at once. But still...
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- GametagAeonFlux
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Thanks alot for taking your time and testing. The signature isn't wrong all this means is there's another form of protection being used on the maps.edinajughead wrote:Wow, cant belive i didnt think of that, last resort was my last map played to so hah, oops. Any way, i tried it without the HDD and it failed to load the map, so im gonna say that you got the encryption wrong
Yeah I never even thought of that it is worth a tryGametagAeonFlux wrote: shade, just an idea. Halo 2's maps didn't change their signature if you swapped things, so did you try giving the Shotgun the Rocket bullets and the Rocket Launcher Shotgun bullets? It's at least worth a try I think.
- Shadow LAG
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Epic immediate Phail. Last time when I forgot to sign the signature it loaded up a percentage and stopped around 30% to indicate failed map. When I resigned it this time it went to 0% then failed. Which tells me there is a "checks and balances" protocol in place. Both times my hdd was in SATA mode meaning the 360 did not detect my hdd and there was no cachee stored. I edited shrine (sandtrap) and changed the flip text of the elephant to "Halomods, Fuck yeah!"
Simple answer is it doesn't work when resigning. ;_;
Simple answer is it doesn't work when resigning. ;_;
Long live Detox
Long live leo
Long live the trust.
Sticking it to the man since 16 Jun 2005
Long live leo
Long live the trust.
Sticking it to the man since 16 Jun 2005
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That hash in the header, I think that has to do with all the data above it. So, if you change the internal name or scenario path, or even the map type, or the CRC checksum then you'll invalidate the hash that is there. Most likely that hash is SHA or RSA. If it's RSA then the we need the private key which would be difficult to get. I hope it's SHA
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