Graphics
- Cryticfarm
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One can hardly do this comparison in one post...so many factors to consider...But to put it in a small post without much comparing at all: I prefer large vivid vistas than dark dull alleys regardless of how detailed said alleys are.
But at the same time, I am on a similar side to Tural, because I see so many reviewers, and users from other sites do the same comparison, going oooon and oooon and it hardly even makes sense to me why it keeps happening...Ahh well, I'll cool myself down by playing the game and shooting people (yes people...they said finish the fight, the easier fight would be killing humanity )
But at the same time, I am on a similar side to Tural, because I see so many reviewers, and users from other sites do the same comparison, going oooon and oooon and it hardly even makes sense to me why it keeps happening...Ahh well, I'll cool myself down by playing the game and shooting people (yes people...they said finish the fight, the easier fight would be killing humanity )
Gears of War... had too much bloom, and not colorful at all. Sure, I don't expect it to be happy rainbowland colorful, but there should be more colors than brown, green-brown, sky-brown, and black-brown.
This comic sums it up nicely.
This comic sums it up nicely.
- GametagAeonFlux
- Posts: 9320
- Joined: Sun Jun 06, 2004 7:27 pm
- Location: Lincoln, NE
Not to mention red. Which reminds me, the floor blood in Gears is probably the worst excuse of an effect I've seen in any game this generation.ScottyGEE wrote:dont forget yellow! That was a controversial colour to be put in the game...Epic thought it was straying too much from their style...But eventually they put the bright yellow in the game
Yeah that's a very true comic.Agent ME wrote:Gears of War... had too much bloom, and not colorful at all. Sure, I don't expect it to be happy rainbowland colorful, but there should be more colors than brown, green-brown, sky-brown, and black-brown.
This comic sums it up nicely.
Tiny bits of bloom are okay, but some people just take it way too far.
- XBC-Requiem
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That's how war is. Dirt, stone, sand, grass... not much color in an urban wasteland, unless you're in the market, maybe.Agent ME wrote:Gears of War... had too much bloom, and not colorful at all. Sure, I don't expect it to be happy rainbowland colorful, but there should be more colors than brown, green-brown, sky-brown, and black-brown.[url]
:)
I'll go with Gears of War. They spent more time on it...
The lighting is dramatic, the 'lack of colors' adds to the realism of the game. Overall, the feel is better.
the two games cant really be compared unless your looking at level of detail and even then its sketchy...
A tribute to Veegie by AttySHOUTrvb wrote:I'm in love with Tural, but I keep having all these negative discussions with him.
- theycallmechad
- Posts: 1482
- Joined: Sat Aug 13, 2005 11:30 am
Which of the pictures below have better "graphics?"
Vincent Van Gough's "Starry Night:"
Or Pablo Picasso's "Guernica:"
The point: they are 2 completely different works of art. Different pieces from different creators exhibit different styles. To say "Gears" is graphically better than "Halo 3" is as absurd as saying "Starry Night" is graphically better than "Guernica."
Allow both creators to have their own style.
Vincent Van Gough's "Starry Night:"
Or Pablo Picasso's "Guernica:"
The point: they are 2 completely different works of art. Different pieces from different creators exhibit different styles. To say "Gears" is graphically better than "Halo 3" is as absurd as saying "Starry Night" is graphically better than "Guernica."
Allow both creators to have their own style.
- theycallmechad
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