HELP how do u put new projectiles BG

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richie178





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Joined: Mon Oct 13, 2003 4:25 am

HELP how do u put new projectiles BG

Post by richie178 »

i imported the fuel rod but every time try to fire it freeze, this for pal, i know about the inject.ppf.
WaLKa





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Post by WaLKa »

are you using dmauros mod?
Paintball Junkie





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Post by Paintball Junkie »

I would really like to know how to import projectiles too. I know Dmauro knows, as I'm sure we have all played his turret mod or some variation of it. Maybee if someone could write a tutorial or something?
Hivemind




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Post by Hivemind »

try using hmt.. i think it works for both.. just not positive, that way u can extract and reinject over the other things u dont care bout no more
If your significance is that but significant then is there another with significance?
Paintball Junkie





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Post by Paintball Junkie »

No, I have tried HMT many many times, and no luck. maybee i'm doing something wrong?
Hivemind




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Post by Hivemind »

iunno then.. probably just a small error, jst keep testing it.. im not sure if it works properly with pal maps
If your significance is that but significant then is there another with significance?
Paintball Junkie





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Post by Paintball Junkie »

No, I'm on NTSC. Sorry, forgot to mention it.
Hivemind




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Post by Hivemind »

oh.. ok well, just use dmauros patch for this.. it wont be long until hmt is imporved and this feature will be much easier...
If your significance is that but significant then is there another with significance?
Paintball Junkie





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Post by Paintball Junkie »

Well, I would use it, but I want to import to SW also. As far as I know his work was only for BG.
Hivemind




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Post by Hivemind »

oh well, try and figure it out through meta, or wait for a new hmt, i dont have time to explain how to use it
If your significance is that but significant then is there another with significance?
Paintball Junkie





Posts: 17
Joined: Thu Nov 13, 2003 9:31 pm

Post by Paintball Junkie »

Well I know how to do some stuff with HMT, such as model/Bitmap importing, as well as sounds, but I don't know how to import the mortar. If you dont have time to explain, that's cool, I guess I'll just wait for the next HMT........
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