Halo 3volved BETA

This forum is for files only, Utilities and Hacks go here, not skins.
User avatar
DarkShallFall




Artisan Recreator Trickster Connoisseur
Advisor Pyre Renovator Sigma
Snitch! Enthraller New Age Miner

Posts: 1992
Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:

Post by DarkShallFall »

No one really did I'm just saying if someone usually says outstanding job it usually intails a move.
Image
Iron_Forge wrote:I assume I won?..I should get an emblem...
RepaidREAPER





Posts: 17
Joined: Sat Feb 24, 2007 1:26 pm

Re: Halo 3volved BETA

Post by RepaidREAPER »

cool beans im going to spread this mod around so every modder can have it :)
User avatar
ScottyGEE




Visioneer Vector Mad Hatter Artisan
Snitch! Enthraller Pi Critic
Sorceror Droplet Scorched Earth Socialist
Advisor Articulatist 500

Posts: 7352
Joined: Sun Aug 15, 2004 9:08 pm
Location: Down under
Contact:

Post by ScottyGEE »

What? I totally don't get what you're getting at dark, you bring it up when noone discusses it then turn around about it...I'm confused >_<
To make it clear, only good and completed mods go to outstanding. So we'll have to wait and see obviously.

Am I allowed to ask how much longer until another version comes out? :P :D
I wanna play with equipment and your version of the splaser.
Last edited by ScottyGEE on Mon Sep 17, 2007 6:34 pm, edited 1 time in total.
User avatar
iBotModz





Posts: 53
Joined: Fri Mar 16, 2007 4:04 am

Post by iBotModz »

repaid, how you been? remember 'ole me. Come you know where, I want to see our standpoint. Retested 4th time with serenity, and it loaded uberfast, and never froze once. Great job.
RepaidREAPER





Posts: 17
Joined: Sat Feb 24, 2007 1:26 pm

Post by RepaidREAPER »

iBotModz wrote:repaid, how you been? remember 'ole me. Come you know where, I want to see our standpoint. Retested 4th time with serenity, and it loaded uberfast, and never froze once. Great job.
?????????

What
User avatar
Yamagushi




Articulatist 500

Posts: 871
Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.

Post by Yamagushi »

newbymodder wrote:Well there will b a info file so u can add any of ur maps and they will have all the 3volved stuff. Dark said so if I'm wrong opps lol. Ill b hosting on kia wensday.
you are quite often announcing things, yet arent a member of the team... and 90% of the stuff you post seems like you just pulled it out ur bum... The tags may never be released... It is up to the people who made them. I did the metas for all the weapons and the spike nade(minus spartan laser), and neodos did all the equipt as far as i know, and dark did most of the models, so it would take all of our concents for such a thing to happen.
Don't be.
Image
User avatar
neodos
Readers Club




Artisan Miner

Posts: 1394
Joined: Thu Aug 12, 2004 11:57 am

Post by neodos »

xheadshotmastax wrote: the projectile of the flame thrower appears above the weapon, fix it so the fire comes straight out of the weapon in 3p! :)
If i put the projectile spawn where it should be, on the weapon then when you run shooting with the flamethrower you burn yourself, ok...
Yamagushi wrote: neodos did all the equipt as far as i know.
Not the power drainer, models where not made by me, except for the bubble shield shader/texture and the grav lift which is an in-game model.



There are so many things that i could justify because of why this is like this and this is like that, halo 2 is limited thing peolpe think are that somethings are bugs but they are not, it's the limits of halo 2 engine.

We will see for sounds, once we get many maps done we'll let you inject the sounds, the problem is that we don't want to depend on another person to finish a map.

If we release this Beta with so many bugs it's because we were only 2 persons working on the team, Yamagushi and me, and it's not easy to make a build that has not bugs and without broken idents or holes in the map, that's why it takes so long that you see tripmine freeze because on SLC fix.

We decided to release a map because people have been waiting too much and halo 3 is comming.

And i am not looking for outstanding with this crappy beta i agree but we did our best and everytime we try to finish something new bugs appear.
User avatar
Senor_Grunt




Mad Hatter

Posts: 1672
Joined: Thu Dec 22, 2005 5:43 pm
Location: (Ò_Ó)
Contact:

Post by Senor_Grunt »

'You failed to load the map...'

And yes, i resigned it. It shows up as Coagulatio3volved in the maps..
Image
Kudos charts:
shadowkhas has: 15. DarkShallFall has: 70. ScottyGEE has: 60. Tural has: 25.
User avatar
YagerX





Posts: 89
Joined: Wed Jun 27, 2007 1:59 am

Post by YagerX »

im sorry but how does the equipment carrying work?
i only seem to be able to hold 2 weapons equipment or not....
User avatar
Senor_Grunt




Mad Hatter

Posts: 1672
Joined: Thu Dec 22, 2005 5:43 pm
Location: (Ò_Ó)
Contact:

Post by Senor_Grunt »

nvm i got it to work, lol
Image
Kudos charts:
shadowkhas has: 15. DarkShallFall has: 70. ScottyGEE has: 60. Tural has: 25.
User avatar
neodos
Readers Club




Artisan Miner

Posts: 1394
Joined: Thu Aug 12, 2004 11:57 am

Post by neodos »

YagerX wrote:im sorry but how does the equipment carrying work?
i only seem to be able to hold 2 weapons equipment or not....
You just press the right trigger and it should spawn the bubble or tripmine.
Check if your map is clean before patching, it works for everyone except you must be something wrong with the map you patched.

By the way it was tested on halo 2 version 1.0 (version from the h2 DVD)
User avatar
YagerX





Posts: 89
Joined: Wed Jun 27, 2007 1:59 am

Post by YagerX »

no it works, i just ment that you can't hold it AND 2 other weapons
User avatar
JacksonCougAr




Recreator

Posts: 2333
Joined: Fri Jan 12, 2007 1:56 pm
Location: Canada
Contact:

Post by JacksonCougAr »

Limitations of SLC I am afraid.
User avatar
neodos
Readers Club




Artisan Miner

Posts: 1394
Joined: Thu Aug 12, 2004 11:57 am

Post by neodos »

YagerX wrote:no it works, i just ment that you can't hold it AND 2 other weapons
This was a decision we took for a better game play.

If we set equipt weapon as an extra weapon(3rd weap) then when you have 2 weapons + 1 equipt weap you cannot duel wield anymore.

You could take 2 weaps + 2 or more equipements at the same time which is not good for a balanced gameplay.

So finaly we decided that it will be 2 weapons or 1 weapon + 1 equipt.
User avatar
JacksonCougAr




Recreator

Posts: 2333
Joined: Fri Jan 12, 2007 1:56 pm
Location: Canada
Contact:

Post by JacksonCougAr »

Couldn't this also be... 2 equipment :p
User avatar
neodos
Readers Club




Artisan Miner

Posts: 1394
Joined: Thu Aug 12, 2004 11:57 am

Post by neodos »

Yes xD but hen once you used them i think you better go run away looking for a real weapon :P
User avatar
JacksonCougAr




Recreator

Posts: 2333
Joined: Fri Jan 12, 2007 1:56 pm
Location: Canada
Contact:

Post by JacksonCougAr »

Or be like... you know in team games, have a pack mule, and two guys to protect him at all times :p
User avatar
YagerX





Posts: 89
Joined: Wed Jun 27, 2007 1:59 am

Post by YagerX »

lol thats a awesome idea jackson ^.^
User avatar
Halo4Ever




Connoisseur Wordewatician 250

Posts: 447
Joined: Tue Jul 18, 2006 6:08 am
Location: Newyork XBLGTag: Br4nd3n

Post by Halo4Ever »

JacksonCougAr wrote:Or be like... you know in team games, have a pack mule, and two guys to protect him at all times :p
I like how you think haha, Having a guy run around with the equipment while two people protect him from gun fire, love it.
Image
"A hero needs not to speak, for when he is gone, the world will speak for him" - My favorite quote.
User avatar
-[-QuicKScopE-]-





Posts: 67
Joined: Thu Aug 23, 2007 6:17 pm
Location: That Place Over There
Contact:

Post by -[-QuicKScopE-]- »

What Happened To Teh Weapons Being Carried On Backs and theyre Legs
Post Reply