Halo 3volved BETA

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caxin





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Post by caxin »

where the chopper in map ???
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Post by Dissolution241 »

Anyone able to play over System Link? I tried joining a few games but I was stuck in blue screen. And the same happened to this guy when he tried joining mine. May just be my map though...
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Post by Devilshadow934 »

Outstanding, 10/10.
I hate websites that make you register to download their stuff......
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Post by iBotModz »

caxin wrote:where the chopper in map ???
It takes warthogs spot. With my encouters, all equipment spawned and worked first time, but picking it up SECOND time, caused game to freeze, otherwise perfect for a halo 2 mod
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Post by Evilsnowflakes »

Yeah, for some reason I also don't see the choppers, I have everything on map default plus all of the equipment does freeze the map when I go to pick it up.
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Post by -[-QuicKScopE-]- »

Thats cuz u guys suck lol and the reason ur in a blue screen is cuz the person thats hosting needs to wait until ur in teh pregame lobby
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Post by Xiion »

Evilsnowflakes wrote:Yeah, for some reason I also don't see the choppers, I have everything on map default plus all of the equipment does freeze the map when I go to pick it up.
that's strange. doesn't do it for me. try clearing your cache (E:/cache>select all files in that folder, and delete them. X:,Y:,Z: drives, 2 ways you can do this: select them in Unleashed X and format them, which just cleans it out, or you can open each drive one by one and delete all files in those 3 drives.)
if that doesn't work, then try redoing the patch.


the choppers take place of the Ghost. make a new gametype variant under slayer, or whatever you enjoy, and under vehicles, set primary to warthog, and secondary to ghost. if it still wont work, then change the ghost to gauss, and set the heavy vehicle to scorpion.
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Post by MilyardoX2 »

looks cool, but it must be amazing. 7 pages in 2 days.... woah!!!
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Post by DrXThirst »

It still doesn't work for me. When is this planning on being released. By that, I mean a fully working version?
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Post by Evilsnowflakes »

Xiion wrote:
Evilsnowflakes wrote:Yeah, for some reason I also don't see the choppers, I have everything on map default plus all of the equipment does freeze the map when I go to pick it up.
that's strange. doesn't do it for me. try clearing your cache (E:/cache>select all files in that folder, and delete them. X:,Y:,Z: drives, 2 ways you can do this: select them in Unleashed X and format them, which just cleans it out, or you can open each drive one by one and delete all files in those 3 drives.)
if that doesn't work, then try redoing the patch.


the choppers take place of the Ghost. make a new gametype variant under slayer, or whatever you enjoy, and under vehicles, set primary to warthog, and secondary to ghost. if it still wont work, then change the ghost to gauss, and set the heavy vehicle to scorpion.
Yeah, I know how to clear my cache, I'm not going to clear my x, y, z drives because my xbox is screwed up and everytime I clear the cache with H2 in it, no maps will load until I put a regular copy of halo 2 in to the dvd drive and play it off of there.

Plus I don't think the cache is the problem but I could be wrong, also thanks for telling me about the Chopper.
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Post by -Legendary- »

Well, I do the very last thing to the map, which is placements, so as soon as I get the most up to date mapfile, I will let you know.
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Post by Halo4Ever »

I'd have to say that playing this mod on kia link was a great experience, great job ace mods, I'm hoping to see the future releases sometime in the future 8) You guys rock, keep it real, PS: Make a 3volved map pack so we can use all these weapons on every map :P
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Post by Xiion »

Halo4Ever wrote:PS: Make a 3volved map pack so we can use all these weapons on every map :P
it is a mappack. they only released one of the many maps. it will feature a mod for every single halo 2 map available.
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Post by Halo4Ever »

Xiion wrote:
Halo4Ever wrote:PS: Make a 3volved map pack so we can use all these weapons on every map :P
it is a mappack. they only released one of the many maps. it will feature a mod for every single halo 2 map available.
O yeah? sick, then I will wait because its going to be insane 8)
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Post by newbymodder »

Well there will b a info file so u can add any of ur maps and they will have all the 3volved stuff. Dark said so if I'm wrong opps lol. Ill b hosting on kia wensday.
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Post by -[-QuicKScopE-]- »

XBC Someone Play Wiff Me Im [xXGoDsSnipeRXx] Pweeeez
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Post by DoorM4n »

Chopper doesn't spawn using sppf.

How often are you guys gonna play this on kai? I will be on tomorrow around 5pm central.
Last edited by DoorM4n on Mon Sep 17, 2007 6:03 pm, edited 1 time in total.
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Post by iFudged »

DoorM4n wrote:Chopper doesn't spawn using sppf.
it did for me...
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Post by DarkShallFall »

I know you guys are enjoying this but since when does a beta become an outstanding mod. Maybe the final but thats not up to me.
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Post by xheadshotmastax »

neodos wrote:BETA BETA BETA

No custom sounds because inject it break the maps, we want to keep clean maps without bugs.

The tags, at least mines(buble shield,tripmine,grav lift) will be release when we get it working perfectly.

And for thank skin thanks HSM but theproblem is that we had to release as soon as possible.
if you need help at injecting sounds i probably can help you.
ive never expirienced issues when injecting a sound!
youre probably internalizing it with h2st and then trying to inject it, but there other 99% proper ways to do it!
ill hit you up on aim sometime...


The spiker grenade, needs more spikes spread out and they should fly faster!

seriously, i wouldve prefered making a real mod, and then release a outstanding mod, so this mod is actually just for walking around and testing out the weapons...:(
i want to use em...for killing...but not on this map and not in this beta state ;)
DrXThirst wrote:Also the mongoose is uber laggy when you are looking at it.
yes it lags badly for me too...i remember that problem when i wanted the wasp on aerial2...hmm what happend to the tags...*searches*

the projectile of the flame thrower appears above the weapon, fix it so the fire comes straight out of the weapon in 3p! :)
dec1234 wrote:Sooo Many Bugs :shock:

Its more like a Beta of an Alpha version of the demo :shock:

Nice job Though
haha beta of the alpha meany dec :P:P
but yeah as stated so many times, i wouldnt just release a not finished mod !:(

this is great done, now just perfectize it, again rebuild the maps, and then make a mappack, not just put the weapons in every map and release it.
more effort guys more effort ;);) :P
darkshallfall wrote:I know you guys are enjoying this but since when does a beta become an outstanding mod. Maybe the final but thats not up to me.
who said this mod will be moved into outstanding?
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