this is what i did to TRY to get ai to spawn...
opened a sp map in entity ai and clicked on the char tag and saved the char in its own folder i named it "elite" then with out closing the sp map i opened the mp map and built it in and it was successful with out erroring! now i windowed horizontaly and went into the scnr tag of both maps and copied vehicle pallate weapon pallate ai squad types ai squads and characters. i closed the sp map and went in to the meta editor whent down to ai and checked in mp spawn and respawn enable and edited the # of ai to swan and coords and when i start it with yello it freezes in the pregame lobby!!! >=(
AI
- grimdoomer
- Posts: 1440
- Joined: Mon Oct 09, 2006 4:36 pm
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http://forums.halomods.com/viewtopic.php?t=67395
follow it to the letter with your character. it never failed me
follow it to the letter with your character. it never failed me


AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
- Shadowz_O_Death
- Posts: 188
- Joined: Wed Nov 01, 2006 8:38 am
- Location: Pittsburgh, PA Xlink: Shadowz_O_Death
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Have you nulled the UDLG (Unit Dialogue) tag within the CHAR (Character) tag? If so, follow my AI in MP tutorial. It uses H2Core to build the character into the map, so nothing gets corrupted.
Regards,
Shadowz_O_Death
Regards,
Shadowz_O_Death
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- Posts: 228
- Joined: Wed Jun 13, 2007 11:34 am
- Location: in a room on my computer, school, friends houses, many other places!
people say using insolence transferrs char correctley
people say using insolence transfers char correctley so i will try it and i will also null the sound thanx for the help 

- Shadowz_O_Death
- Posts: 188
- Joined: Wed Nov 01, 2006 8:38 am
- Location: Pittsburgh, PA Xlink: Shadowz_O_Death
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Re: people say using insolence transferrs char correctley
No problem!click16 wrote:people say using insolence transfers char correctley so i will try it and i will also null the sound thanx for the help

Regards,
Shadowz_O_Death