Changing a dualed weapons camera
Changing a dualed weapons camera
I figured it youd just change the FP camera at the bottom of the meta and what u do to one happens to the other, this is not the case, anyone know how i would move a set of dualed weapons farther away from each other(away from the center of the screen, so that your holding the guns more spread out?
Don't be.


- CaptainPoopface
- Posts: 408
- Joined: Mon Jul 23, 2007 7:56 am
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The duals have their own set of jmads, apart from the single wield jmads. My best guess is to swap the dual wield jmads of your weapon with those of another dual weapon that is held farther apart.
Depending on the animation, you might be able to just move the bones for the left and right arms. I think it would be easier with the Master Chief, because he tends to hold his arms straight out in front of him when dual wielding, whereas the Elite's technique is a little more laid back. Check Turk's tutorial for moving bones and markers in jmads.
A cheesier workaround would be to decrease the biped's field of view. This would have an angular effect similar to zooming in, which would make the guns appear farther apart in FP. The downside is that the field of view would be uhhh, narrower. It might work for subtle changes, but it will affect the FP perspective across the board, not just for that weapon.
Depending on the animation, you might be able to just move the bones for the left and right arms. I think it would be easier with the Master Chief, because he tends to hold his arms straight out in front of him when dual wielding, whereas the Elite's technique is a little more laid back. Check Turk's tutorial for moving bones and markers in jmads.
A cheesier workaround would be to decrease the biped's field of view. This would have an angular effect similar to zooming in, which would make the guns appear farther apart in FP. The downside is that the field of view would be uhhh, narrower. It might work for subtle changes, but it will affect the FP perspective across the board, not just for that weapon.
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