AI

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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click16





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AI

Post by click16 »

this is what i did to TRY to get ai to spawn...

opened a sp map in entity ai and clicked on the char tag and saved the char in its own folder i named it "elite" then with out closing the sp map i opened the mp map and built it in and it was successful with out erroring! now i windowed horizontaly and went into the scnr tag of both maps and copied vehicle pallate weapon pallate ai squad types ai squads and characters. i closed the sp map and went in to the meta editor whent down to ai and checked in mp spawn and respawn enable and edited the # of ai to swan and coords and when i start it with yello it freezes in the pregame lobby!!! >=(
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grimdoomer




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Post by grimdoomer »

http://forums.halomods.com/viewtopic.php?t=67395

follow it to the letter with your character. it never failed me :D
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Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
L0d3x




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Post by L0d3x »

And if that didn't work then your elite may have been corrupted during transfer. I always use insolence when transferring char tags. Never fails.
So basically try again on a fresh map, I had the exact same problem before.
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Shadowz_O_Death




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Post by Shadowz_O_Death »

Have you nulled the UDLG (Unit Dialogue) tag within the CHAR (Character) tag? If so, follow my AI in MP tutorial. It uses H2Core to build the character into the map, so nothing gets corrupted.

Regards,
Shadowz_O_Death
click16





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people say using insolence transferrs char correctley

Post by click16 »

people say using insolence transfers char correctley so i will try it and i will also null the sound thanx for the help :D
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Shadowz_O_Death




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Re: people say using insolence transferrs char correctley

Post by Shadowz_O_Death »

click16 wrote:people say using insolence transfers char correctley so i will try it and i will also null the sound thanx for the help :D
No problem! :D

Regards,
Shadowz_O_Death
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