The same way you make a marine AI, Transfer a Marine AI char file from the char tag and make the biped it uses as the Master chief. Not the Mastercheif_mp.
"A hero needs not to speak, for when he is gone, the world will speak for him" - My favorite quote.
yea i kno, i mean im makin a map for the new ai revision and in my map ive alredy got the elites chasing me and stuff. but besides i thought u would have to jmad edit the ai to make them run around and stuff. so your saying you jmad edited the mastercheif? i thought that would mess up your animations
IF Masterchief shows up when using the marines jmad that will work. You cannot edit the jmad of a MP jmad and have the AI use it to run around. It just doesn't work that way, so change masterchiefs jmad to something that has the same bone structure.