Discuss whatever you want about video games and gaming in general. Be nice though.. fanboys will get a swift kick in the nuts.
INSANEdrive
Posts: 2642 Joined: Sun Jul 18, 2004 1:42 pm
Location: Cell Block #Q (There are a lot of strange people in the world. I should know; I'm three of them...)
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by INSANEdrive » Mon Sep 10, 2007 8:48 am
"You know what I'd like to be? I mean if I had my goddamn choice, I'd just be the catcher in the rye and all."
or should I?
GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE
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by GametagAeonFlux » Mon Sep 10, 2007 10:47 am
It'd be cool for certain games...but not Counter Strike. Anyway, cool technology, but as I say for most other things...I don't care about it until they've actually got a product.
WaywornMmmmm
Posts: 1341 Joined: Sat Nov 05, 2005 5:17 am
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by WaywornMmmmm » Mon Sep 10, 2007 11:22 am
If this was for a game like Crackdown I'd be happy.
Darco
Posts: 1299 Joined: Sun Apr 16, 2006 12:03 pm
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by Darco » Mon Sep 10, 2007 11:23 am
That would suck for whoever dies early in the round. Although, in a game like halo where you're constantly respawning, that would be hella fun.
=[
shadowkhas
Posts: 5423 Joined: Wed Jun 23, 2004 8:00 am
Location: Salt Lake City, Utah
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by shadowkhas » Mon Sep 10, 2007 1:11 pm
Yeah. It'd be fun for respawn-type games. 128 player Battlefield game?
(7:15:27 PM) Xenon7: I BRUK THE FIRST PAGE OMGOMGOMG RONALD REGAN
-DeToX-
Posts: 4589 Joined: Sun Jun 18, 2006 3:58 pm
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by -DeToX- » Mon Sep 10, 2007 1:14 pm
WaywornMmmmm wrote: If this was for a game like Crackdown I'd be happy.
[cc]z@nd!
Posts: 2297 Joined: Tue May 04, 2004 1:52 pm
Location: michigan
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by [cc]z@nd! » Mon Sep 10, 2007 1:27 pm
seeing this applied to day of defeat would be insane.
can't wait until they apply this to a game.
ASPARTAME : in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
always remember:
guilty until proven innocent
ScottyGEE
Posts: 7352 Joined: Sun Aug 15, 2004 9:08 pm
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by ScottyGEE » Mon Sep 10, 2007 2:12 pm
Halo:Next will use it.
Interesting, but if only I actually wanted something like that to happen. 16-32 is enough/more than enough
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Technically its only me animating though
shadowkhas
Posts: 5423 Joined: Wed Jun 23, 2004 8:00 am
Location: Salt Lake City, Utah
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by shadowkhas » Mon Sep 10, 2007 3:13 pm
ScottyGEE wrote: 16-32 is enough/more than enough
Have you ever played Battlefield (2, MC, 2142) on a stable network with 63 other people?
Halo seems like a quaint gathering for tea at the Queen's compared to that shit.
(7:15:27 PM) Xenon7: I BRUK THE FIRST PAGE OMGOMGOMG RONALD REGAN
ScottyGEE
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by ScottyGEE » Mon Sep 10, 2007 3:15 pm
I have. I'm not too interested in it
32 players is still enough for me with battlefield.
This collaboration is not endorsed by Halomods
Technically its only me animating though
gh0570fchurch
Posts: 3374 Joined: Sat Oct 01, 2005 11:04 am
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by gh0570fchurch » Mon Sep 10, 2007 3:32 pm
I think with this many people, it will just turn into more of a 'which team can get more rounds in the air' than actual skill and tactics. Wouldn't be nearly as fun as you might think.
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FleetAdmiralBacon
Posts: 2377 Joined: Sat Nov 26, 2005 7:01 pm
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by FleetAdmiralBacon » Mon Sep 10, 2007 4:11 pm
WaywornMmmmm wrote: If this was for a game like Crackdown I'd be happy.
That's actually
exactly what this needs to be applied to. I'll bet that MS screws it up, though...
shadowkhas
Posts: 5423 Joined: Wed Jun 23, 2004 8:00 am
Location: Salt Lake City, Utah
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by shadowkhas » Mon Sep 10, 2007 5:14 pm
Yep...MMORPG style games would benefit from this.
Or a Grand Theft Auto game where everyone's jacking each other's car every 2 seconds.
(7:15:27 PM) Xenon7: I BRUK THE FIRST PAGE OMGOMGOMG RONALD REGAN
DrXThirst
Posts: 3011 Joined: Fri Jun 29, 2007 6:28 am
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by DrXThirst » Mon Sep 10, 2007 5:47 pm
shadowkhas wrote: ScottyGEE wrote: 16-32 is enough/more than enough
Have you ever played Battlefield (2, MC, 2142) on a stable network with 63 other people?
Halo seems like a quaint gathering for tea at the Queen's compared to that ****.
So, is that Battlefield 2 on 360 or PC?
WaywornMmmmm
Posts: 1341 Joined: Sat Nov 05, 2005 5:17 am
Location: U.S.A
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by WaywornMmmmm » Mon Sep 10, 2007 5:53 pm
Battlefield 2 is on the pc and battlefield 2 Modern Combat is on the 360 and xbox. It (MC) is just a watered down version with different maps.
auerhantheman1
Posts: 384 Joined: Mon Sep 25, 2006 12:57 pm
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by auerhantheman1 » Mon Sep 10, 2007 6:10 pm
shadowkhas wrote: Yeah. It'd be fun for respawn-type games. 128 player Battlefield game?
that would be kick-@$$.
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Munsie
Posts: 1485 Joined: Mon Aug 29, 2005 11:07 am
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by Munsie » Mon Sep 10, 2007 6:31 pm
1000 player match on any game would be pointless. Unless it's an MMO with gigahumungous maps.
shadowkhas
Posts: 5423 Joined: Wed Jun 23, 2004 8:00 am
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by shadowkhas » Mon Sep 10, 2007 6:32 pm
Munsie wrote: 1000 player match on any game would be pointless. Unless it's an MMO with gigahumungous maps.
de_dust
AWP AWP AWP AWP AWP
(7:15:27 PM) Xenon7: I BRUK THE FIRST PAGE OMGOMGOMG RONALD REGAN
Munsie
Posts: 1485 Joined: Mon Aug 29, 2005 11:07 am
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by Munsie » Mon Sep 10, 2007 6:55 pm
1k FFA slayer on Lockout. Woop woop.