
a nuke!
i got a better one.. ok, u gotta open up and extract (batch extract ) the map u want to give em too, then go to the maw, and get that final explosion effect (u know that one at the end of the game) and inject that one in the map for the nuke explosion 

If your significance is that but significant then is there another with significance?
i have a much better nuke affect
change the rocket exaust in particle system and change it wiht flame defilot ( the first 1)
make the rocket go alot faster
and change it readios and all that
and there u have an atompc bomb
it looks exactly like the 1 on tourmanator 3 int he begging when a bomb is falling
the rocket looks real and it cool
u should all try it
change the rocket exaust in particle system and change it wiht flame defilot ( the first 1)
make the rocket go alot faster
and change it readios and all that
and there u have an atompc bomb
it looks exactly like the 1 on tourmanator 3 int he begging when a bomb is falling
the rocket looks real and it cool
u should all try it
damon is my name hacking is my game
I'd love to but since I had to rebuild the map to do it I cant make a PPF cause the map file is bigger than the unmooded map file, all you need to do is batch extract BG(thats the map i used)open up D40(The Maw)save the POA explosion which is in partical system and save the POA explosion to the file that you batch extracted BG to and then rebuild BG with the POA explosion in it, change the particle system grenade explosion(either grenade is fine)to the POA explosion and play the map. 

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Ok, this is what you do.
You batch extract BG(make sure its un modded)then open up D40 and find the POA explosion in particle systems and check recrusive and save meta to the same folder that you batch extracted BG to. After you do that open BG again and select rebuild, then you select BG as the original map and click add, then go into the levels folder, the d40 folder, and find the POA explosion you saved and add it, then clickBUILD. once it is done rebuilding rename the rebuilt map of bg to just plain Bloodgulch and remove the old one, then open BG in HMT3 again and go to particle system, then find a grenade explosion and swap it with the POA explosion, save and play
You batch extract BG(make sure its un modded)then open up D40 and find the POA explosion in particle systems and check recrusive and save meta to the same folder that you batch extracted BG to. After you do that open BG again and select rebuild, then you select BG as the original map and click add, then go into the levels folder, the d40 folder, and find the POA explosion you saved and add it, then clickBUILD. once it is done rebuilding rename the rebuilt map of bg to just plain Bloodgulch and remove the old one, then open BG in HMT3 again and go to particle system, then find a grenade explosion and swap it with the POA explosion, save and play

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- Posts: 31
- Joined: Sat Nov 15, 2003 11:56 am
- Location: Gephyrophobia
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- Posts: 31
- Joined: Sat Nov 15, 2003 11:56 am
- Location: Gephyrophobia
i need some help on the whole PoA explosion thing
when i try to rebuild the map i put the file 'poa.explosion.pctl.meta' into blood gulch
when i try to edit BG, nothing comes up on HMTv3.
should i puit everything that got extracted when i saved the meta for
'levels/d40/devices/poa_explosion/effects/poa explosion'?
am i even extracting the right file?
please help
when i try to rebuild the map i put the file 'poa.explosion.pctl.meta' into blood gulch
when i try to edit BG, nothing comes up on HMTv3.
should i puit everything that got extracted when i saved the meta for
'levels/d40/devices/poa_explosion/effects/poa explosion'?
am i even extracting the right file?
please help