Code modding
Code modding
I'd like to change a couple things about the campaign, like the trajectory of grenades and stuff, and other code modding. Even editing MC's direction and stuff. Not map editing at all.
Could someone tell me if this is possible?
And if so could someone tell me what I will need to decompress the files, and what language the files are written in?
Could someone tell me if this is possible?
And if so could someone tell me what I will need to decompress the files, and what language the files are written in?
- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
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Alright great,
As you can tell I am new to modding Halo.
I understand (now) that you have to edit a map, and when editing a map you edit the characteristics of the objects in the map, is that right?
Via map editing could I edit things like, making the needler only home in on grunts?
Making grenades wait until something is near them to explode?
Change the awareness of the elite AI to make them more aware of grenades.
Stuff like that?
As you can tell I am new to modding Halo.
I understand (now) that you have to edit a map, and when editing a map you edit the characteristics of the objects in the map, is that right?
Via map editing could I edit things like, making the needler only home in on grunts?
Making grenades wait until something is near them to explode?
Change the awareness of the elite AI to make them more aware of grenades.
Stuff like that?
- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
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- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
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haha i have HMK (halo modding kit)DeadHamster wrote:do you mean HMT? I cant say i've heard of HMK
haha linky
http://files.filefront.com/Halo+Modding ... einfo.html
(seriously...thats Halo Modding Kit compiled by me

- M0DD3124L1F3
- Readers Club
- Posts: 23
- Joined: Sun Jul 08, 2007 4:29 pm
Depending on what you want to do, one of these programs ought to do the trick.
HMT:
edit basic data values such as health, rate of fire, wall walking or not, vehicle speed, that sort of thing. All of these edits use data offsets from plugins.
export models for editing, and import remodels (has the same number of verts and inds).
export meta files from other maps which can then be built into a target map through the use of rebuilding.
meta swapping (switching the data associated with one tag for another).
export bitmaps for editing then import the new images.
HHT:
most of the above minus models as I recall.
dependency swapping (example a bullet is a dependency of a gun, you can swap the dependency to be something like a vehicle without changing every instance of the vehicle).
SparkEdit:
view the map in 3D to alter and add to the placement of in game items.
These three are the primary modding tools for PC users.
If you feel the need to create specialized behaviors such as making x character do y action z many times then go to point
HMT:
edit basic data values such as health, rate of fire, wall walking or not, vehicle speed, that sort of thing. All of these edits use data offsets from plugins.
export models for editing, and import remodels (has the same number of verts and inds).
export meta files from other maps which can then be built into a target map through the use of rebuilding.
meta swapping (switching the data associated with one tag for another).
export bitmaps for editing then import the new images.
HHT:
most of the above minus models as I recall.
dependency swapping (example a bullet is a dependency of a gun, you can swap the dependency to be something like a vehicle without changing every instance of the vehicle).
SparkEdit:
view the map in 3D to alter and add to the placement of in game items.
These three are the primary modding tools for PC users.
If you feel the need to create specialized behaviors such as making x character do y action z many times then go to point
Thanks.
I don't want to edit any maps or edit any textures or models whatsoever.
I do want to edit AI/player behavior.
I don't want to add any new guns or anything, I simply want to change existing stuff.
It sounds like I need HEK.
You say convert to PC.
Does that mean that I will need to Download CE, download HEK, edit CE how I want it, then make it a plugin and then convert to PC?
what I just said I have no idea about (as I'm sure you can tell), how would I do this?
I don't want to edit any maps or edit any textures or models whatsoever.
I do want to edit AI/player behavior.
I don't want to add any new guns or anything, I simply want to change existing stuff.
It sounds like I need HEK.
You say convert to PC.
Does that mean that I will need to Download CE, download HEK, edit CE how I want it, then make it a plugin and then convert to PC?
what I just said I have no idea about (as I'm sure you can tell), how would I do this?