Every heard of the site? http://www.oldversion.com/ where the post all versions of AIM, FTP Programs etc. (THERE punch line, is Never isn't always better Well...That sparks my idea of making one for modding programs. I tried repetitively to use deltacontrol.bsp0 for my BSP conversion and I used the 4-7-07 for my BSP, it works perfectly on my 2gb ram. I open it in 1.6 Entity UE, and use the BSP viewer, place the spawns correctly, and null the [inde] and [snde] sound idents, and THATS IT. I tried it with 12 different mulitplayer maps (yes that desperate) and I constantly get it non-negative error for JIT Debugger if I use 4-7-07 of the program and on the 3-7-7 versions, that map loads then insta freezes. On entity rebuilds that same issue occurs. What I want? An answer to fix this, and if anyone has the very first H2G and H2C.
EDIT. To explain
Deltacontrol.bsp0, beavercreak.map and H2G/H2C 4-7-7 versions gives me Non-Negative JIT Debugger error
Deltacontrol.bsp0, beavercreak.map and H2G/H2C 3-7-07 versions give me insta frozen screen once it loads in Halo 2