
Playing around with a chainsaw mod, I suddenly had the eppiphany to brief it out. Basically, from what I understand, the chainsaw actually 'fires' rounds that dissappate at ranges further than melees. Each round does damage, but instead of the movement of a melee, because it is actually 'firing', it won't go through that particular function. Now, if someone were to make the sword 'fire' like the chainsaw, added dual-wield, and switched the sword's 'firing' animation with it's 'melee' animation, then it would look like actually dual-wielding swords, but act like firing very short range death sticks. Thus, removing the fact that meleeing (which is what happens when you pull the 'R' trigger) drops the dual-wielded weapon, though it'd still happen if you press 'B'.
Like I said, don't have any recources to mod, and I suck at it anyways, but an idea. Later on I'd want to try scope it out. Would this feasibly work?