I know how to duplicate weapons using a rebuild, My question is if there's anyway to add these weapons into the map without replacing another weapon, or using CE.
I know on SP maps you could duplicate the weapon and then swap it in Sparkedit, but it doesnt work the same way on MP maps.
Adding Weapons Onto MP Map
- DeadHamster
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- Joined: Thu Feb 15, 2007 9:38 pm
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- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
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Thanks very much to andrew b for that. There's the answer if anyone else needs it.Andrew B wrote: this is what you do....in hmt you click the weapon. and at the top of hmt there are three boxes like
"weap, obje, yyyy" or something. change those to vehi obje yyyy (weird looking y's.)
now click save, and the weapon will move to a vehicle.
no open sparkedit. click tools->import tag into scenario, and input a vehicle tag that is the weapon
Arrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrg!
Sorry, it took me ages to figure that out.
Sorry, it took me ages to figure that out.
For anybody still wondering where FTD has gone, here it is.
- DeadHamster
- Posts: 2289
- Joined: Thu Feb 15, 2007 9:38 pm
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