trees
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- Posts: 22
- Joined: Fri Aug 18, 2006 5:35 pm
zanzi has some palm trees
03b new mombasa has a big tree, i think its called arcadia or something, check the mode tag
coag (i think) has a red ceder, again check the mode tag. it should have a phmo so it has full collisions
backwash has a few i think
check 05a or 05b for some trees
im not to sure of anymore, or i just can remeber. but i hope this helps
03b new mombasa has a big tree, i think its called arcadia or something, check the mode tag
coag (i think) has a red ceder, again check the mode tag. it should have a phmo so it has full collisions
backwash has a few i think
check 05a or 05b for some trees
im not to sure of anymore, or i just can remeber. but i hope this helps
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- newbymodder
- Posts: 1475
- Joined: Fri Nov 24, 2006 4:43 pm
- Location: San Angelo, Tejas
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you don't have to add coll and phmo because you end up nulling it out anyway..so if your scen. doesn't have phmo and coll it actually saves you some time... like 10 seconds ha
but ya i used all those trees haha... arcadia one is pretty cool..but i put it on lockout..so it got in the way a lil..kinda big... good cover tho.
but ya i used all those trees haha... arcadia one is pretty cool..but i put it on lockout..so it got in the way a lil..kinda big... good cover tho.
- newbymodder
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- Location: San Angelo, Tejas
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- JacksonCougAr
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