Duplicating Weapons

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Unilat




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Duplicating Weapons

Post by Unilat »

Im positive this can be done, but however when I do this for my new mod,my beta testers get blue screen or cant join at all, let alone hear anything i say.

Should I be recursively duplicating to fix this problem?
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koekoek





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Post by koekoek »

Via netgame equipement my friend.
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Unilat




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Post by Unilat »

No, as in I need to duplicate the smg to inject a new model onto the new one, therefore preserving the original.
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koekoek





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Post by koekoek »

Do what you always do and fix the system link with entity.
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Unilat




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Post by Unilat »

So duplicate the weapon or duplicate it recursively. Just to let you know telling me to do what i always do isnt much help, considering I havent done it before and thats why Im asking :wink:

Wont fixing system link screw something up since its a bsp conversion as well as model injections and other things added to the map?
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koekoek





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Post by koekoek »

Bsp!!!
Why don't you say that a bit earlier.
Bsp conversion is impossible to do in live or xlink.
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koekoek





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Post by koekoek »

sorry for double post.
but just make sure your tester has the exact same modded map as you do.
And it will work.
I think :?
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Unilat




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Post by Unilat »

I had duplicated a weapon earlier and we had horrible connections, so I gave him the same exact patch that I had on my map and yet we still lagged and he wouldnt be able to join the game.
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koekoek





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Post by koekoek »

The lag is easy to solve.
Go to the netgame equipement part in the meta editor and set the max on map to 100 for al equipement.
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Post by Unilat »

No offense, But Im almost positive this is not the reason. Its apparently because of the way the weapon is being duplicated.

Does anyone know why it would be this way?
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turk645




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Post by turk645 »

When you dupe certain tags, like the weap, vehi, bloc, etc, it breaks the system link compatibility. This means that they wont be able to join when if you started the game after its been started and if they do get in there are inconsistancies between the two of you. If you have the latest version of entity there is an option to fix system link.
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Unilat




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Post by Unilat »

So the fix system link will be able to fix it if I duplicate weapons? Should I only do that once the map is finished, or can I fix it as many times as possible after each update I make and need to test?
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koekoek





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Post by koekoek »

As many times you want.
You see i was right about the system link. 8)
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OwnZ joO




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Post by OwnZ joO »

You can do it as many times as you need.
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