General discussion of Halo 3.
Tural
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by Tural » Thu Aug 23, 2007 6:45 pm
Good, good.
Modtrocity
Posts: 275 Joined: Sat Aug 04, 2007 4:20 pm
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by Modtrocity » Thu Aug 23, 2007 8:44 pm
I can't wait for this.
turk645
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by turk645 » Fri Aug 24, 2007 3:26 pm
i love you..... well not really, thanks for the vid though. Bout time there was a vid of it
ScottyGee wrote: Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
Tural
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by Tural » Fri Aug 24, 2007 3:39 pm
Very nice, thanks for posting it.
JunkfoodMan
Posts: 1061 Joined: Fri Jan 27, 2006 10:18 am
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by JunkfoodMan » Fri Aug 24, 2007 3:58 pm
Awesome.
I like the new UI.
I wonder if the currency system is based on 1 Kill = 1 Dollar or:
One player on red team kills a member of Blue team, blue team gets a dollar to compensate.
wat
Tural
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by Tural » Fri Aug 24, 2007 3:59 pm
... No, it's based on number of items on the map... That's it...
GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
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by GametagAeonFlux » Fri Aug 24, 2007 4:00 pm
No...you have a set amount of dollars, they only increase/decrease as objects are deleted/created respectively.
Dissolution241
Posts: 1018 Joined: Fri Feb 02, 2007 7:34 pm
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by Dissolution241 » Fri Aug 24, 2007 4:00 pm
That's awesome, nice find.
Unleash the Fucking Wolves
JunkfoodMan
Posts: 1061 Joined: Fri Jan 27, 2006 10:18 am
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by JunkfoodMan » Fri Aug 24, 2007 4:02 pm
Tural wrote: ... No, it's based on number of items on the map... That's it...
GametagAeonFlux wrote: No...you have a set amount of dollars, they only increase/decrease as objects are deleted/created respectively.
Cool.
wat
newbymodder
Posts: 1475 Joined: Fri Nov 24, 2006 4:43 pm
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by newbymodder » Fri Aug 24, 2007 4:08 pm
defiantly ultimate win
SHOUTrvb
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by SHOUTrvb » Fri Aug 24, 2007 4:22 pm
Looking fantastic!
Haxxzor1
Posts: 300 Joined: Thu Jan 11, 2007 1:04 pm
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by Haxxzor1 » Fri Aug 24, 2007 4:35 pm
There is another vid on the same page.
Last edited by
Haxxzor1 on Fri Aug 24, 2007 4:44 pm, edited 1 time in total.
turk645
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by turk645 » Fri Aug 24, 2007 4:37 pm
ive notice the monitor has a distortion effect on its hud. i wonder if the same thing is possable in halo 2.
ScottyGee wrote: Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
Haxxzor1
Posts: 300 Joined: Thu Jan 11, 2007 1:04 pm
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by Haxxzor1 » Fri Aug 24, 2007 4:43 pm
Oh....
Well, if you scroll down, there will be thumbnails.
Click the first one.
DrXThirst
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by DrXThirst » Fri Aug 24, 2007 4:54 pm
[quote]In thirty seconds I deleted the invisibility power up, the overshield, replaced the Sniper with a Plasma Pistol (insult to injury, old chap) and hid two rocket launchers in some foliage
ScottyGEE
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by ScottyGEE » Fri Aug 24, 2007 11:46 pm
The one thing about Forge I'm not quite sure about is:
You can "enter" forge with 8 players and then savce the settings, but after that, is it still only max 8 players to play the new gametype? Or 8 players in the forge mode rather than the gametype that is then saved.
This collaboration is not endorsed by Halomods
Technically its only me animating though
G.I.R.
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by G.I.R. » Sat Aug 25, 2007 12:06 am
ScottyGEE wrote: The one thing about Forge I'm not quite sure about is:
You can "enter" forge with 8 players and then savce the settings, but after that, is it still only max 8 players to play the new gametype? Or 8 players in the forge mode rather than the gametype that is then saved.
From what I've read, the Forge mode only allows 8 players, but you can play the maps in other game modes with 16. Correct me if I'm wrong. :\
DrXThirst
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by DrXThirst » Sat Aug 25, 2007 4:14 am
=====================
Go
Here and fast forward to 4:45. Listen from there. It's really cool.
Basically, if our maps are good enough, Bungie will add them to Matchmaking.