Iv'e been thinking

Discuss general issues about modding HaloPC. Post ideas for mods here.
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Patrickh




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Post by Patrickh »

yes, so you can have 1 plugin set for HMT and 1 for HHT and you don't have to swap in and out XMLs
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conure says: or i could jsut incase my shoes in papar mache, followed by my dog
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Andrew_b




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Post by Andrew_b »

this topic was just to prove that you dont need hht to dependency swap <_<
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Post by Tural »

You don't need it, but it's helpful.
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Philly




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Post by Philly »

Meta swaps are useful for texturing in duplication
Andew_b, your avatar says it all. :P
For anybody still wondering where FTD has gone, here it is.
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Post by xkylorslayerzx »

i know this falls under the dependancy swapper, but in hht you can swap models something hmt couldn't do.
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Andrew_b




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Post by Andrew_b »

...you can do that with hmt...

@philly...WHAT? ive been right the whole time...i dont like hht, it always exceptions when you hit the backspace in the tag editor...
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Patrickh




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Post by Patrickh »

Andrew_b wrote:this topic was just to prove that you dont need hht to dependency swap <_<
Andrew_b wrote:i see no point in useing hht anymore
I thought that was what the topic was about
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conure says: or i could jsut incase my shoes in papar mache, followed by my dog
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Post by Andrew_b »

nvm....obviously you guys dont want to just say, "Hey he was right, now lets drop it"

@ patrickh...i was saying that just to add on why i dont like hht...
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Patrickh




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Post by Patrickh »

mmk
btw you should explore your HMT dependency swapping discovery and see if you can do something extra with it, that neither program does
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conure says: or i could jsut incase my shoes in papar mache, followed by my dog
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Post by Andrew_b »

i am looking into it.
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Post by .MD »

But HHT doesn't have Phenomena's plugin pack.
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Patrickh




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Post by Patrickh »

.MD wrote:But HHT doesn't have Phenomena's plugin pack.
phenom has made plugins for HHT as well
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conure says: or i could jsut incase my shoes in papar mache, followed by my dog
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Post by JK-47 »

.MD wrote:But HHT doesn't have Phenomena's plugin pack.
And..? HHT is generally used for different things than HMT is used for.
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Andrew_b




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Post by Andrew_b »

those plugins work for hht im pretty sure


but HMT RULES!!!!
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Patrickh




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Post by Patrickh »

Andrew_b wrote:those plugins work for hht im pretty sure


but HMT RULES!!!!
indeed.
btw hht can have plugins for the model, sound and bitmap tags, so they do most definately work together. :wink:
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conure says: or i could jsut incase my shoes in papar mache, followed by my dog
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Post by Andrew_b »

haha i pwns this :P

schools tomorrow...finished my paper due tomorrow...yay summer homewokr...peace.
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Patrickh




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Post by Patrickh »

Andrew_b wrote:yay summer homewokr
what are you on?
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conure says: or i could jsut incase my shoes in papar mache, followed by my dog
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Post by hell_knight »

HHT AND HMT do the same thing except hht swaps tags, and HMT can PMI
of corse theres HMTs ability to open trial maps w/o sparkedit and if it can swap tags that meens (even if it is slower) HMT can do everything HHT can and more but not as efficient as HHT
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Post by Andrew_b »

Patrickh wrote:
Andrew_b wrote:yay summer homewokr
what are you on?
uhh what? you have never heard of summer homework...highschool :x
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Post by reanimation-06 »

you know, i once heard that someone, instead of arguing that fries or pizza tastes better, choose to eat them both...
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How to save a life...
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