"Stranded" a map by CCB! Jahrizzy pt. 1

This forum is for files only, Utilities and Hacks go here, not skins.

good first modd?

best ever!
0
No votes
best ever!
0
No votes
best ever!
0
No votes
best ever!
0
No votes
best ever!
0
No votes
best ever!
18
30%
OMFG NO
0
No votes
OMFG NO
0
No votes
OMFG NO
0
No votes
OMFG NO
0
No votes
OMFG NO
0
No votes
OMFG NO
30
49%
sure
9
15%
sure
0
No votes
sure
0
No votes
sure
0
No votes
HELLS YEAH
4
7%
 
Total votes: 61

User avatar
CCB_Jahrizzy
Readers Club




Coagulator

Posts: 146
Joined: Sun Jul 29, 2007 12:07 pm
Location: "stranded"
Contact:

Post by CCB_Jahrizzy »

thanks all for downloading!!!
Image
[Official CCB! website] [Stranded pt. 1 ]
Gamertag = ccb Jahrizzy
User avatar
-Treetoad-




Coagulator Commentator

Posts: 736
Joined: Sat Jun 03, 2006 7:58 pm
Contact:

Post by -Treetoad- »

Nice to see you upated it
good jobImage
Sig over file size limit.
User avatar
neodos
Readers Club




Artisan Miner

Posts: 1394
Joined: Thu Aug 12, 2004 11:57 am

Post by neodos »

to me 31+31= 62 and not 100 downloads :lol:
Good job for a first but looks like a rip of Wakey Islandey
User avatar
-Treetoad-




Coagulator Commentator

Posts: 736
Joined: Sat Jun 03, 2006 7:58 pm
Contact:

Post by -Treetoad- »

neodos wrote:to me 31+31= 62 and not 100 downloads :lol:
Good job for a first but looks like a rip of Wakey Islandey
lol i see 62+48 >_>
Sig over file size limit.
User avatar
Rockymods




Wordewatician 500

Posts: 721
Joined: Sun Apr 08, 2007 10:33 am
Contact:

Post by Rockymods »

Nice to see gametypes are fixed. We need another killtrocity soon!
Phaile





Posts: 264
Joined: Thu Oct 05, 2006 5:41 pm
Location: Philly
Contact:

Post by Phaile »

Lookin good. Much better now that spawns are set.
User avatar
CCB_Jahrizzy
Readers Club




Coagulator

Posts: 146
Joined: Sun Jul 29, 2007 12:07 pm
Location: "stranded"
Contact:

Post by CCB_Jahrizzy »

yeah

wait for v2...
Image
[Official CCB! website] [Stranded pt. 1 ]
Gamertag = ccb Jahrizzy
User avatar
Pyroman




Recreator Artisan Connoisseur Enthraller
Droplet Firestorm Blacksmith

Posts: 2451
Joined: Thu Jan 13, 2005 5:18 pm
Location: Bakersfield, CA
Contact:

Post by Pyroman »

Hey did you use my Team Spawn tutorial like I said when you IMed me?


Looks good. Kinda small though.
Image
Listen to Protest the Hero.
User avatar
CCB_Jahrizzy
Readers Club




Coagulator

Posts: 146
Joined: Sun Jul 29, 2007 12:07 pm
Location: "stranded"
Contact:

Post by CCB_Jahrizzy »

yeah
and i moved everything xdown
lol
Image
[Official CCB! website] [Stranded pt. 1 ]
Gamertag = ccb Jahrizzy
User avatar
DoorM4n
Readers Club




Artisan Commentator

Posts: 2530
Joined: Mon Aug 15, 2005 2:48 pm
Location: Smurf Village Team: Team DeFiance

Post by DoorM4n »

Keep that guy on fire and then put the fish bait on him and so fish jump out of the water and you have fish sticks for lunch!
The maximum signature size is 500x120px at 75kb.
User avatar
CCB_Jahrizzy
Readers Club




Coagulator

Posts: 146
Joined: Sun Jul 29, 2007 12:07 pm
Location: "stranded"
Contact:

Post by CCB_Jahrizzy »

now wouldnt that be something

well what do you guys wanna see in v2?
Image
[Official CCB! website] [Stranded pt. 1 ]
Gamertag = ccb Jahrizzy
Supermodder911




Connoisseur Coroner

Posts: 1262
Joined: Sun Sep 03, 2006 10:43 pm
Location: Michigan

Post by Supermodder911 »

Allright for a first good job.
Image
C Wizzle
User avatar
DarkShallFall




Artisan Recreator Trickster Connoisseur
Advisor Pyre Renovator Sigma
Snitch! Enthraller New Age Miner

Posts: 1992
Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:

Post by DarkShallFall »

This map wouldnt ever go in killtrocity >_>.
It looks ok but its a rip of my level. Witch wasnt really ment to be a serious mod. I think you should spend your time working on greater things tehn acould of rocks.
Also I really love teh fact that I wasnt credited.
Image
Iron_Forge wrote:I assume I won?..I should get an emblem...
User avatar
Rockymods




Wordewatician 500

Posts: 721
Joined: Sun Apr 08, 2007 10:33 am
Contact:

Post by Rockymods »

V2 might, I haven't seen it yet but it sounds good. Jahrizzy got a emblem for this if anybody didn't notice.
User avatar
newbymodder




Blacksmith Articulatist 500

Posts: 1475
Joined: Fri Nov 24, 2006 4:43 pm
Location: San Angelo, Tejas

Post by newbymodder »

V2 hmm add bridges skin them to be wood move the islands back a little add maybe 2 gondolas in the middle and have sword there or any power weapon. try to make the bridges retractable. so at times you can be on you own island sniping people across the water and not having to worry about any assasinations maybe add a little jumping corse so if you don't like the bridges you can take your chances jumping from rock to rock to get to another island maybe a few more tree's but not many try editing the water a little so its a different color maybe a darker blue. and maybe even do some lightmapping and make it a tad bit darker a night version of this would be cool with little lights on the gondolas and bridges and make weapons have flashlight and night vision
Image
Join Halo 2.5, Can't stop never stop modding halo 2 http://www.halo25.co.nr/
User avatar
CCB_Jahrizzy
Readers Club




Coagulator

Posts: 146
Joined: Sun Jul 29, 2007 12:07 pm
Location: "stranded"
Contact:

Post by CCB_Jahrizzy »

yeah
no gondolas
too big
but retractable drawbridges mabe...
you guys will just have to wait and see :wink:

and sorry dark5hallfall

i gave u credit now

lol
Image
[Official CCB! website] [Stranded pt. 1 ]
Gamertag = ccb Jahrizzy
User avatar
newbymodder




Blacksmith Articulatist 500

Posts: 1475
Joined: Fri Nov 24, 2006 4:43 pm
Location: San Angelo, Tejas

Post by newbymodder »

ya hmm bridges would still be cool the gondolas meh they would be nice but ya too big can't wait for V2 :D
Image
Join Halo 2.5, Can't stop never stop modding halo 2 http://www.halo25.co.nr/
User avatar
CaptainPoopface




Artisan Advisor Literarian 250

Posts: 408
Joined: Mon Jul 23, 2007 7:56 am

Post by CaptainPoopface »

Not bad, but the map is so minimal, I'd suggest moving on to an entirely new design instead of a version 2 of this.

Take the same inventiveness you have here, and try to add more dimensions to the gameplay. For example, a second and third tier consisting of more boulders, walkways, other machs... Ramps, bridges, airlifts, teleporters, or floating platforms to move from one tier to another, makeshift bases that you construct out of machs and blocs, etc. And try to balance the different tiers to discourage people from cheaply congregating in certain parts of the map.

I always like to see people making NEW maps, so please keep going in this direction.
User avatar
CCB_Jahrizzy
Readers Club




Coagulator

Posts: 146
Joined: Sun Jul 29, 2007 12:07 pm
Location: "stranded"
Contact:

Post by CCB_Jahrizzy »

trustme
pt. 2 is gonna be nothing like this one
Image
[Official CCB! website] [Stranded pt. 1 ]
Gamertag = ccb Jahrizzy
User avatar
CCB_Robmistere





Posts: 4
Joined: Tue Aug 14, 2007 8:37 pm
Location: in saginaw just chillin...
Contact:

Post by CCB_Robmistere »

yeah like the update

wait til u see my version of your map

CCB!

oh and to let all you know

CCB! is now a modding team

consists of
CCB_Jahrizzy, and CCB_Robmistere
Image
CCB! team mods...
[Stranded pt.1]
Post Reply