How do you remodel a tree.
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How do you remodel a tree.
How do you remodal a tree to put in Bloodgulch or could you give me a download of a remodeled tree to make it a board.
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they same way u model a gun
Sig was too big! 500x120 max
Original: http://img.photobucket.com/albums/v125/ ... estsig.jpg
Original: http://img.photobucket.com/albums/v125/ ... estsig.jpg
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Geek and Merk, your both not helping at all... I dont think you can edit the models for tree's and such... I tried to go to export them, but there are no utilities for it to export or inject.... I think the ones who made blocks, made skins for something, then like rebuilt the maps.
Signature exceeded 500x120 pixels.
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Geek and Merk, your both not helping at all... I dont think you can edit the models for tree's and such... I tried to go to export them, but there are no utilities for it to export or inject.... I think the ones who made blocks, made skins for something, then like rebuilt the maps.
-ludacrisblow it out ya asshole



man u dont know a word about what your talking about. i remodel trees/scenary all the time. and i do it the same way i remodel a gun
so, i helped as much as i could. ::edit::: heres proof.

Sig was too big! 500x120 max
Original: http://img.photobucket.com/albums/v125/ ... estsig.jpg
Original: http://img.photobucket.com/albums/v125/ ... estsig.jpg
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What you do is go to pc model in hmt 3.5(i like to use v3 for this), go to what you want to change, select the model and click export. When it has a yes or no question, click yes and save it. Now go to Milkshape and go to file import and click the one that says wavefront and load the model. Now change what you want (remember, you cannot add or delete vertices unless you want Mr.Exception) and when your done go to export and export as wavefront. Then go to your hmt and go to the pc model again and go to the model that you just moddified and highlight it and hit import. Now select your new model and SAVE!