is it possible to use the main menu bsp as a mp map?

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
User avatar
CCB_Jahrizzy
Readers Club




Coagulator

Posts: 146
Joined: Sun Jul 29, 2007 12:07 pm
Location: "stranded"
Contact:

is it possible to use the main menu bsp as a mp map?

Post by CCB_Jahrizzy »

well?
Image
[Official CCB! website] [Stranded pt. 1 ]
Gamertag = ccb Jahrizzy
User avatar
Zone 117




Pi Trickster Stylist Advisor
Snitch! Connoisseur

Posts: 799
Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(

Post by Zone 117 »

Yes but it's miniaturized, and doesn't have any collision.
(I think.)
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
aBrownPuddle





Posts: 37
Joined: Thu Apr 19, 2007 4:48 pm

Post by aBrownPuddle »

i wanna see some pics of this s***!!
:D :D

lol, jk (but if sum1 wants to take pics then be my guest haha :lol: )
Last edited by aBrownPuddle on Wed Aug 15, 2007 9:42 pm, edited 1 time in total.
User avatar
Yamagushi




Articulatist 500

Posts: 871
Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.

Post by Yamagushi »

zone is correct u can but theres no point u simply fall thru everything due to no collision.
Don't be.
Image
User avatar
Zone 117




Pi Trickster Stylist Advisor
Snitch! Connoisseur

Posts: 799
Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(

Post by Zone 117 »

aBrownPuddle wrote:i wanna see some pics of this s***!!
:D :D

lol, jk (but if sum1 wants to take pics then be my guest haha :lol: )
Lol...
Wanna see pics? Start Halo 2. The mainmenu revolves around it. =p
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
aBrownPuddle





Posts: 37
Joined: Thu Apr 19, 2007 4:48 pm

Post by aBrownPuddle »

Zone 117 wrote:
aBrownPuddle wrote:i wanna see some pics of this s***!!
:D :D

lol, jk (but if sum1 wants to take pics then be my guest haha :lol: )
Lol...
Wanna see pics? Start Halo 2. The mainmenu revolves around it. =p
no way! thats all it is, just the mainmenu???
so when u start it, you fall cuz theres no collision, and u see the mainmenu?

lol
User avatar
Zone 117




Pi Trickster Stylist Advisor
Snitch! Connoisseur

Posts: 799
Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(

Post by Zone 117 »

aBrownPuddle wrote:
Zone 117 wrote:
aBrownPuddle wrote:i wanna see some pics of this s***!!
:D :D

lol, jk (but if sum1 wants to take pics then be my guest haha :lol: )
Lol...
Wanna see pics? Start Halo 2. The mainmenu revolves around it. =p
no way! thats all it is, just the mainmenu???
so when u start it, you fall cuz theres no collision, and u see the mainmenu?

lol
Uh, no.
When you start it the camera rotates around the BSP, and the menu options are displayed.
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
User avatar
Th2mods
Readers Club





Posts: 1229
Joined: Mon Jan 08, 2007 5:54 pm
Location: Salt Lake City, Utah
Contact:

Post by Th2mods »

i have a mainmenu BSP, back in the days, a person gave me a BSP to test for my BSP mappack, never got to the mappack. but i played on the BSP, it was cool. he had all the spawns fixed and everything
Image
aBrownPuddle





Posts: 37
Joined: Thu Apr 19, 2007 4:48 pm

Post by aBrownPuddle »

wow, for a second i thought it was like an actual 3-D map...

well... if there was any doubt that i wasnt a noob before... this confirms it...

hahahaha :lol:
User avatar
Zone 117




Pi Trickster Stylist Advisor
Snitch! Connoisseur

Posts: 799
Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(

Post by Zone 117 »

Th2mods wrote:i have a mainmenu BSP, back in the days, a person gave me a BSP to test for my BSP mappack, never got to the mappack. but i played on the BSP, it was cool. he had all the spawns fixed and everything
It has no collision :?
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
User avatar
Th2mods
Readers Club





Posts: 1229
Joined: Mon Jan 08, 2007 5:54 pm
Location: Salt Lake City, Utah
Contact:

Post by Th2mods »

Zone 117 wrote:
Th2mods wrote:i have a mainmenu BSP, back in the days, a person gave me a BSP to test for my BSP mappack, never got to the mappack. but i played on the BSP, it was cool. he had all the spawns fixed and everything
It has no collision :?
he fixed the collision...
Image
User avatar
CCB_Jahrizzy
Readers Club




Coagulator

Posts: 146
Joined: Sun Jul 29, 2007 12:07 pm
Location: "stranded"
Contact:

Post by CCB_Jahrizzy »

how did u do that?
Image
[Official CCB! website] [Stranded pt. 1 ]
Gamertag = ccb Jahrizzy
User avatar
Th2mods
Readers Club





Posts: 1229
Joined: Mon Jan 08, 2007 5:54 pm
Location: Salt Lake City, Utah
Contact:

Post by Th2mods »

i dont know, i was just a beta tester
Image
User avatar
Zone 117




Pi Trickster Stylist Advisor
Snitch! Connoisseur

Posts: 799
Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(

Post by Zone 117 »

Th2mods wrote:
Zone 117 wrote:
Th2mods wrote:i have a mainmenu BSP, back in the days, a person gave me a BSP to test for my BSP mappack, never got to the mappack. but i played on the BSP, it was cool. he had all the spawns fixed and everything
It has no collision :?
he fixed the collision...
Then he used a bunch of machs and objects. Sloppy.
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
User avatar
Th2mods
Readers Club





Posts: 1229
Joined: Mon Jan 08, 2007 5:54 pm
Location: Salt Lake City, Utah
Contact:

Post by Th2mods »

but it was fun, becuase you knew you where in the mainmenu's BSP and you could see everything.
Image
User avatar
Aumaan Anubis




Connoisseur Bloodhound Renovator

Posts: 2938
Joined: Fri Jun 30, 2006 1:01 pm
Location: Aumaan
Contact:

Post by Aumaan Anubis »

aBrownPuddle wrote:wow, for a second i thought it was like an actual 3-D map...

well... if there was any doubt that i wasnt a noob before... this confirms it...

hahahaha :lol:
it is a 3-d map.
aBrownPuddle





Posts: 37
Joined: Thu Apr 19, 2007 4:48 pm

Post by aBrownPuddle »

Aumaan Anubis wrote:
aBrownPuddle wrote:wow, for a second i thought it was like an actual 3-D map...

well... if there was any doubt that i wasnt a noob before... this confirms it...

hahahaha :lol:
it is a 3-d map.
ok then.... im just gonna stop talking.......



lol
User avatar
Alex201
Readers Club





Posts: 119
Joined: Sat Dec 09, 2006 1:01 pm

Post by Alex201 »

Uh, we have custom BSP collision for halo2. Use entity UE 1.6 guys.
Ah fudge, I can't get my pic to work. I need to llearn more BBCode. Eithier that or figure out a way to enable HTML.
HTML is disabled on this board. It's simple to add a picture. Just put [img]UrlGoesHere[/img].
User avatar
DarkShallFall




Artisan Recreator Trickster Connoisseur
Advisor Pyre Renovator Sigma
Snitch! Enthraller New Age Miner

Posts: 1992
Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:

Post by DarkShallFall »

When you edit collision. If you move to far from its original spot there is no effect. Th2 you thinking of the cinematic bsp in outskirts. You can not creat custom bsp collision for halo 2.
Image
Iron_Forge wrote:I assume I won?..I should get an emblem...
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Post by -DeToX- »

You also have it mixed up. Collision can be made yes(from scratch, I doubt it, converted, yes), but thats just bullets. Havok(physical so you can walk on it etc) cannot be done yet.

DarkShallFall is correct. And if you say its the mainmenu bsp and you fixed its havok and collision, its either fake, or your fake.

Alex your also very wrong.

Nuff'.

And the answer to the question is no, not properly.
Image
Post Reply