Making a radar disruptor.

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koekoek





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Making a radar disruptor.

Post by koekoek »

So does anyone know if it would be possible to make a radar disruptor??
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Post by xzodia »

umm i doubt it
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Post by Zone 117 »

Maybe with some advanced scripts, but like Xzodia, I doubt it.
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Post by Ultamis »

Maybe making something spawn elites that are on another team and have nulled shaders,bullet collision,and sbsp collision of the skull.Then make there default animation jumping.
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Post by Zone 117 »

Ultamis wrote:Maybe making something spawn elites that are on another team and have nulled shaders,bullet collision,and sbsp collision of the skull.Then make there default animation jumping.
LOL.
Yeah that could work but it would be awkward as hell =p
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Post by Ultamis »

How would it be awkward?If they're shaders are nulled you cant see them,if they're bullet collision is nulled you cant shoot them,and if they have bsp/biped collision of the skull,you wont collide with them.
Last edited by Ultamis on Wed Aug 15, 2007 10:29 am, edited 1 time in total.
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Post by Zone 117 »

Ultamis wrote:How would it be awkward?If they're shaders are nulled you cant see them,if they're bullet collision is nulled you cant shoot them,and if they have bsp/bipd collision of the skull,you wount collide with them.
Awkward as in uber-improper. I didn't say anything about it not working =p
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Post by turk645 »

only thing though is making it time based. i would sugest attaching an effect to the bipd that comes out and make it damage the elite slowly till it dies.
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Post by Yamagushi »

Ultamis wrote:Maybe making something spawn elites that are on another team and have nulled shaders,bullet collision,and sbsp collision of the skull.Then make there default animation jumping.
I dont see how that would help at all, you would just have a small dot on ur radar, it wouldnt kill the radar...
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Post by Geo »

The radar disruptor doesn't kill the radar.

Read up before making unfounded claims.

Oh, and Ultamis... that's the most creative idea ever. That's the kinda thing that keeps HaloMods alive, innovations and creativity.
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Post by -Legendary- »

Great idea.

Was thinking the same thing. Except making the elites move, besides jumping, because don't the dots move around to make it harder?
Last edited by -Legendary- on Wed Aug 15, 2007 11:00 am, edited 1 time in total.
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Post by Yamagushi »

iGeo wrote:The radar disruptor doesn't kill the radar.

Read up before making unfounded claims.

Oh, and Ultamis... that's the most creative idea ever. That's the kinda thing that keeps HaloMods alive, innovations and creativity.
Unless the Radar Disrupter is different from the Halo 3 Radar Jammer, hence my confusion, then:

The Radar Jammer is an equipment item that scrambles nearby players' motion sensors and HUDs when deployed and also makes their screen flicker and flash as if they're taking damage
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Post by Ultamis »

You can change the size of the dots from different bipeds you know...
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Post by Fleabag77 »

Disrupting is different than jamming.
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Post by -Legendary- »

Ultamis wrote:You can change the size of the dots from different bipeds you know...
Not that I am aware of.
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Post by Ultamis »

-Legendary- wrote:
Ultamis wrote:You can change the size of the dots from different bipeds you know...
Not that I am aware of.
Ever play outskirts?Ever notice how a hunter shows a bigger dot?I know I saw the value somewhere,Il go look for it again.
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Post by Fleabag77 »

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I've never experimented with it before, but it's in there.
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Post by Ultamis »

Lets give it a shot then
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Post by -Legendary- »

wowowo

I only thought it could be yellow/red/white.
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Post by koekoek »

How do I change their standard animation?
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