"Stranded" a map by CCB! Jahrizzy pt. 1

This forum is for files only, Utilities and Hacks go here, not skins.

good first modd?

best ever!
0
No votes
best ever!
0
No votes
best ever!
0
No votes
best ever!
0
No votes
best ever!
0
No votes
best ever!
18
30%
OMFG NO
0
No votes
OMFG NO
0
No votes
OMFG NO
0
No votes
OMFG NO
0
No votes
OMFG NO
0
No votes
OMFG NO
30
49%
sure
9
15%
sure
0
No votes
sure
0
No votes
sure
0
No votes
HELLS YEAH
4
7%
 
Total votes: 61

Cragsterboy





Posts: 92
Joined: Wed Nov 09, 2005 12:45 pm
Location: In merry old England!
Contact:

Post by Cragsterboy »

foxfanatic23I7 wrote:I think it would have been cooler with bridge connecting each of the little islands, but that's just me. Other than that, cool!
yeh it would be and maybe switches with bridges so you can like mess around and make it a tatical advantage or somet? or am i just goin to far :lol:

Nice mod :)
Image
User avatar
newbymodder




Blacksmith Articulatist 500

Posts: 1475
Joined: Fri Nov 24, 2006 4:43 pm
Location: San Angelo, Tejas

Post by newbymodder »

Cragsterboy wrote:
foxfanatic23I7 wrote:I think it would have been cooler with bridge connecting each of the little islands, but that's just me. Other than that, cool!
yeh it would be and maybe switches with bridges so you can like mess around and make it a tatical advantage or somet? or am i just goin to far :lol:

Nice mod :)
no i like that idea if there was just like say a few gondolas in the middle with containment bridges that were skinned like wood and you could retract them up and down with the switch
Image
Join Halo 2.5, Can't stop never stop modding halo 2 http://www.halo25.co.nr/
Cragsterboy





Posts: 92
Joined: Wed Nov 09, 2005 12:45 pm
Location: In merry old England!
Contact:

Post by Cragsterboy »

newbymodder wrote:
Cragsterboy wrote:
foxfanatic23I7 wrote:I think it would have been cooler with bridge connecting each of the little islands, but that's just me. Other than that, cool!
yeh it would be and maybe switches with bridges so you can like mess around and make it a tatical advantage or somet? or am i just goin to far :lol:

Nice mod :)
no i like that idea if there was just like say a few gondolas in the middle with containment bridges that were skinned like wood and you could retract them up and down with the switch
There you go CCB_Jahrizzy (crazy A** name, bu i like it :lol: )#

We've got you an idea for stranded 2! lol
Image
User avatar
newbymodder




Blacksmith Articulatist 500

Posts: 1475
Joined: Fri Nov 24, 2006 4:43 pm
Location: San Angelo, Tejas

Post by newbymodder »

he aim'd me to help with team spawns lol but i suck at that stuff i like this alot ya i know you said that teleporters seem to make it more fun but to me with bridges then you have open targets and don't have to worry about assassinations
Image
Join Halo 2.5, Can't stop never stop modding halo 2 http://www.halo25.co.nr/
User avatar
CCB_Jahrizzy
Readers Club




Coagulator

Posts: 146
Joined: Sun Jul 29, 2007 12:07 pm
Location: "stranded"
Contact:

Post by CCB_Jahrizzy »

codename swiss family robinson in progress
Last edited by CCB_Jahrizzy on Sun Aug 12, 2007 9:22 pm, edited 1 time in total.
Image
[Official CCB! website] [Stranded pt. 1 ]
Gamertag = ccb Jahrizzy
User avatar
newbymodder




Blacksmith Articulatist 500

Posts: 1475
Joined: Fri Nov 24, 2006 4:43 pm
Location: San Angelo, Tejas

Post by newbymodder »

CCB_Jahrizzy wrote:stranded v.2 in the works!!!
wootzor
Image
Join Halo 2.5, Can't stop never stop modding halo 2 http://www.halo25.co.nr/
Cragsterboy





Posts: 92
Joined: Wed Nov 09, 2005 12:45 pm
Location: In merry old England!
Contact:

Post by Cragsterboy »

CCB_Jahrizzy wrote:codename swiss family robinson in progress
hahahah sounds kick a** lol!
Image
Phaile





Posts: 264
Joined: Thu Oct 05, 2006 5:41 pm
Location: Philly
Contact:

Post by Phaile »

8 is quite far away from 100, don't you think?
User avatar
Zone 117




Pi Trickster Stylist Advisor
Snitch! Connoisseur

Posts: 799
Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(

Post by Zone 117 »

Odd, but creative.
Good job, looks fun!
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
User avatar
DrXThirst




Connoisseur Foundry Pyre

Posts: 3011
Joined: Fri Jun 29, 2007 6:28 am
Location: Georgia
Contact:

Post by DrXThirst »

going for 100+ dl
You only have 9

hahhahahhahhahahhahahhah

_______-_--_--___---____---__-

I'll download to help you out. :wink:
Image
User avatar
CCB_Robmistere





Posts: 4
Joined: Tue Aug 14, 2007 8:37 pm
Location: in saginaw just chillin...
Contact:

..

Post by CCB_Robmistere »

Yeah, it aint bad... even though you half "4$$" fix with height probablem, also islands should have been bigger and made 2 way teleports (if that possible, should be did it in relic) anyways, its a good first map
Image
CCB! team mods...
[Stranded pt.1]
User avatar
DarkShallFall




Artisan Recreator Trickster Connoisseur
Advisor Pyre Renovator Sigma
Snitch! Enthraller New Age Miner

Posts: 1992
Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:

Post by DarkShallFall »

Did you just comment on your own mod! >_>
Image
Iron_Forge wrote:I assume I won?..I should get an emblem...
User avatar
CCB_Jahrizzy
Readers Club




Coagulator

Posts: 146
Joined: Sun Jul 29, 2007 12:07 pm
Location: "stranded"
Contact:

nope

Post by CCB_Jahrizzy »

nope

one of the ccb members
robmistere

CCB!

check it!
Image
[Official CCB! website] [Stranded pt. 1 ]
Gamertag = ccb Jahrizzy
User avatar
DarkShallFall




Artisan Recreator Trickster Connoisseur
Advisor Pyre Renovator Sigma
Snitch! Enthraller New Age Miner

Posts: 1992
Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:

Post by DarkShallFall »

Hmm he still joined today he could be the same person as you.
Image
Iron_Forge wrote:I assume I won?..I should get an emblem...
User avatar
CCB_Jahrizzy
Readers Club




Coagulator

Posts: 146
Joined: Sun Jul 29, 2007 12:07 pm
Location: "stranded"
Contact:

Post by CCB_Jahrizzy »

no
aim him
youll see
hes a bit stubborn

why would i do that in the first place?
i would say something if i wanted to

but yeah

he joined today coz i finally got him into modding

at first ccb was halo 2 on xbc
then i did modding
then i got him into it
so well see what happens in the future...
Image
[Official CCB! website] [Stranded pt. 1 ]
Gamertag = ccb Jahrizzy
User avatar
newbymodder




Blacksmith Articulatist 500

Posts: 1475
Joined: Fri Nov 24, 2006 4:43 pm
Location: San Angelo, Tejas

Re: ..

Post by newbymodder »

CCB_Robmistere wrote:Yeah, it aint bad... even though you half "4$$" fix with height probablem, also islands should have been bigger and made 2 way teleports (if that possible, should be did it in relic) anyways, its a good first map
i find that ironic that one of your ccb members who you said you just got into modding would say good for a first lol
Image
Join Halo 2.5, Can't stop never stop modding halo 2 http://www.halo25.co.nr/
User avatar
AFuzySquirrel




Wordewatician 250

Posts: 362
Joined: Fri Jun 22, 2007 9:04 pm

Post by AFuzySquirrel »

i voted GIANT ROBOT CHICKEN. i hope that good cuz it is prtetty good fir a first :wink:
User avatar
CCB_Jahrizzy
Readers Club




Coagulator

Posts: 146
Joined: Sun Jul 29, 2007 12:07 pm
Location: "stranded"
Contact:

Post by CCB_Jahrizzy »

coz hes my friend
he judges all the things i do
and gives constructive critism
so i know what to make better for the sequel
Image
[Official CCB! website] [Stranded pt. 1 ]
Gamertag = ccb Jahrizzy
User avatar
newbymodder




Blacksmith Articulatist 500

Posts: 1475
Joined: Fri Nov 24, 2006 4:43 pm
Location: San Angelo, Tejas

Post by newbymodder »

ohh i understand
Image
Join Halo 2.5, Can't stop never stop modding halo 2 http://www.halo25.co.nr/
sakajj





Posts: 14
Joined: Tue Aug 14, 2007 8:06 pm
Location: smoking weed with zombies dude.

Post by sakajj »

Why'd you say giant robot chicken in the poll? :|

But a fun looking mod undoubtedly. I'll check it out tommorrow :wink:
Post Reply