Microsoft Grants Modding Rights...Sort of...

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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Aumaan Anubis




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Post by Aumaan Anubis »

-DeToX- wrote:Aumaan Anubis, apparently US is better than Canada according to your post?

And whats wrong with disagreeing with someone, you can't have your own opinion?
naw man, i never said that US is better.

and saying that bungie cant stop modding halo 2 on Live is not an opinion.
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Post by MiKeHuNT »

i dont get it :?
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Post by Scoliosis »

The only distinction between cheaters and creators (used to describe people who use modding to create new game content, much like halomods) are simple words, the way we would describe eachother. Think about it. We have all these great programs (Entity, Insolence, DotHalo, ADI) and with updated tags, autoaim with an unzoomed sniper rifle is a 2 step process. point being, cheaters and creators use the same methods to make the mods. They even ued the same methods we did to mod their consols.

Now understand this. I am not calling the people at halomods cheaters. But we do have alot in commopn with them. Try to understand this:

From our creative point of view, we engineer new content for our game for enjoyable purposes and we think cheaters are A**holes because they ruin the game for us.

From a cheaters point of view, they engineer new weapon content to make the game more enjoyable for themselves and they think, that us creators, are A**holes because we ruin all their fun.

to a cheater, cheating is enjoyable and they think what we do is boring and dumb. to a creator, cheating is retarded and we think what we do is enjoyable. so why is it that both sides, cheaters and creators, mod for the same reasons (for enjoyment) but we have opposite opinions of eachother? Kinda reminds me of left vs right in politics. You may be branded left-wing or right-wing, but you are still a politician.

the point of all this you ask? cheater or creator, we are still modders and we are all branded modders. thus, that makes us the badguys together. Neither side will be allowed on live, ever.
so far you've
2. associated us with cheaters.
like it or not, we are associated with cheaters, if not on a personal basis.
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Post by Prey »

Scoliosis wrote:quite frankly, we may see the difference between cheating and creativity but Microsoft and bungie doesnt. The only thing they see is modding.
Why do some people here talk as if they know exactly what Bungie is thinking.
I completely disagree that Bungie do not see the difference, and only because they actually mentioned this. Unless you actually have some concrete evidence on this crap your making up?
Scoliosis wrote:If they even tolerated us we would be allowed to play on live, hell we would even have our own section on XBL (matchmaking, custom games and modded content). but see thats the problem...Modded content includes cheating and creativity. They cannot distunguish between cheating and moddec content, they only see unsigned code running on their servers.
:? ..Xbox Live Terms of Use and Privacy Statement
Some examples of harmful activity that we do not permit include: ... (vii) exploiting any bug, or making unauthorized modifications to any software or data, in the Service or particular game to gain unfair advantage in a game.
Thus, If your online with modded content, your breaking the rules laid down by Microsoft. Bungie don't have a say in it.
Scoliosis wrote:Every time I hear "we are not cheaters, we are good modders" it makes me sick. There is no such thing as a good modder. like it or not, cheaters have more in common with us then Microsoft and bungie. we are all branded in one catagory; modders.
Of course we're all part of that category, we do after all, modify. How you can even write this though, on this site, is beyond me. Look around you, every person in this topic (apart from you it seems, who is looking down upon us) is a "good modder", as is anyone who has ever contributed to this site.
Scoliosis wrote:
If they wanted to they could of stopped Halo 2 modding dead in it's tracks by destroying the filetable in the release versions of map builds. Obviously they chose not to for whatever reasons...but if we didn't have the filetable we would be back to silly offset lists and such, manually poking around in the map searching for tags...
I will say this for that quote. Halo 2 modding will never be stopped because it would be redundant and a waste of time to stop halo 2 modding when we are on the threshold of halo 3. However, being on the threshhold of halo 3, your idea to destroy the filetable would not be to bad of an idea to stop halo 3 modding.
Your thinking in the wrong timeframe. Xbox quite obviously stated that "If they wanted to they could of stopped Halo 2 modding dead in it's tracks by destroying the filetable in the release versions of map builds", quite obviously meaning every map in general.. from the very start...
Scoliosis wrote:we will never have the right to mod. It hasnt stopped us yet and we wont let it
Er.. ok, take note though that Bungie could have very easily make life very difficult when it came to reverse-engineering the map format used in Halo2.
Scoliosis wrote:The only distinction between cheaters and creators (used to describe people who use modding to create new game content, much like halomods) are simple words, the way we would describe eachother. Think about it. We have all these great programs (Entity, Insolence, DotHalo, ADI) and with updated tags, autoaim with an unzoomed sniper rifle is a 2 step process. point being, cheaters and creators use the same methods to make the mods. They even ued the same methods we did to mod their consols.

Now understand this. I am not calling the people at halomods cheaters. But we do have alot in commopn with them. Try to understand this:

From our creative point of view, we engineer new content for our game for enjoyable purposes and we think cheaters are A**holes because they ruin the game for us.

From a cheaters point of view, they engineer new weapon content to make the game more enjoyable for themselves and they think, that us creators, are A**holes because we ruin all their fun.

to a cheater, cheating is enjoyable and they think what we do is boring and dumb. to a creator, cheating is retarded and we think what we do is enjoyable. so why is it that both sides, cheaters and creators, mod for the same reasons (for enjoyment) but we have opposite opinions of eachother? Kinda reminds me of left vs right in politics. You may be branded left-wing or right-wing, but you are still a politician.

the point of all this you ask? cheater or creator, we are still modders and we are all branded modders. thus, that makes us the badguys together. Neither side will be allowed on live, ever.
so far you've
2. associated us with cheaters.
like it or not, we are associated with cheaters, if not on a personal basis.
Damnit man, cheaters cheat to raise a level, how do we anything in fucking common with that? You may not have noticed, but whenever you get modded on live every weapon acts like a nuclear weapon in the hands of the cheater. That is enjoyment? Ruining someone else's experience in such a way for your own is borderline sadistic.

I'm not even going to bother to counter the rest of what you've said seeing as you've managed to complicate so intensely, when it was not at all complicated in the first place :?
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Post by xbox7887 »

Scoliosis wrote:The only distinction between cheaters and creators (used to describe people who use modding to create new game content, much like halomods) are simple words, the way we would describe eachother. Think about it. We have all these great programs (Entity, Insolence, DotHalo, ADI) and with updated tags, autoaim with an unzoomed sniper rifle is a 2 step process. point being, cheaters and creators use the same methods to make the mods. They even ued the same methods we did to mod their consols.

Now understand this. I am not calling the people at halomods cheaters. But we do have alot in commopn with them. Try to understand this:

From our creative point of view, we engineer new content for our game for enjoyable purposes and we think cheaters are A**holes because they ruin the game for us.

From a cheaters point of view, they engineer new weapon content to make the game more enjoyable for themselves and they think, that us creators, are A**holes because we ruin all their fun.

to a cheater, cheating is enjoyable and they think what we do is boring and dumb. to a creator, cheating is retarded and we think what we do is enjoyable. so why is it that both sides, cheaters and creators, mod for the same reasons (for enjoyment) but we have opposite opinions of eachother? Kinda reminds me of left vs right in politics. You may be branded left-wing or right-wing, but you are still a politician.

the point of all this you ask? cheater or creator, we are still modders and we are all branded modders. thus, that makes us the badguys together. Neither side will be allowed on live, ever.
so far you've
2. associated us with cheaters.
like it or not, we are associated with cheaters, if not on a personal basis.
Since you don't seem too bright let me simplify what you've just said...

"All animals are dogs"
Animal = modder
dog = cheater

Get it? :?

No? ...

Not all modders cheat. Dumbass.
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Post by Hawaiian Modder »

[quote]You can
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Post by newbymodder »

they mean don't make a new halo from there content as in new campaign
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Post by -DeToX- »

Tural wrote:
HaloEliteModder wrote:we are just lucky bungie didn't close down the forums for good.
...Bungie never closed down the forums at all...
We ourselves did. Did we not?
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Post by Scoliosis »

Why do some people here talk as if they know exactly what Bungie is thinking.
I completely disagree that Bungie do not see the difference, and only because they actually mentioned this. Unless you actually have some concrete evidence on this crap your making up?
never come across any and designers who allow anyone outside a company or organization to modify any aspect of their program, application or in this case game to any degree. read your instruction manuel it says not to reverse engineer the game. Since you are a dumb kid ill spell it out for you...it means no modding allowed.
Thus, If your online with modded content, your breaking the rules laid down by Microsoft. Bungie don't have a say in it.
your playing a bungie game, they are involved to a degree. if not as much as microsoft
Of course we're all part of that category, we do after all, modify. How you can even write this though, on this site, is beyond me. Look around you, every person in this topic (apart from you it seems, who is looking down upon us) is a "good modder", as is anyone who has ever contributed to this site.
again, read the back of the halo 2 instruction book, it says no reverse engineering. that means you are breaking rules set by bungie. modding is in that case bad.
Er.. ok, take note though that Bungie could have very easily make life very difficult when it came to reverse-engineering the map format used in Halo2.
they were dumb not to make life difficult. it started this cheating mess in the first place.
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Post by DoorM4n »

-DeToX- wrote:
Tural wrote:
HaloEliteModder wrote:we are just lucky bungie didn't close down the forums for good.
...Bungie never closed down the forums at all...
We ourselves did. Did we not?
You weren't alive back then Detox :wink:

Yes. -DeToX- wasn't alive back then, but I was still around...
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Post by newbymodder »

STOP THE ARGUING PLZZZZ

okay we all understand we aka people who make game content are in fact related to cheating modders like it or not. Bungie left halo 2 open for modders realized this after the dlc maps came about but decided to do nothing for it, they know that were not all dumb ***'s and we would figure out how to eventually every game gets hacked. I understand both PoV's in this discussion but its getting old your bringing up the same valid points every time that i have already read and understand completely as well as most others on this forum who have read this topic. This argument is as pointless as trying to correct Tural about halo 3 its dumb and you just don't do it. because it gets very very old to bring about the same stuff over and over and over you can argue forever but the fact remains your both right and wrong at the same time on certain points.
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Post by warlord »

Scoliosis can i point out all the topics you've mentioned are near all invalid?
you are saying in a sense all imperialists are royalists and all royalists are imperialists....
Don't deny it you know its the truth.
There are two sides of modding those who are artists in conceptional work and those who are just rebels who wish to bend the odds in a multiplayer match to their will.
The first are modders the latter are cheaters.
As unbelivable as this may sounds bungie have hired modders in the past nitrousoxide mb mb?
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Post by newbymodder »

warlord wrote:Scoliosis can i point out all the topics you've mentioned are near all invalid?
you are saying in a sense all imperialists are royalists and all royalists are imperialists....
Don't deny it you know its the truth.
There are two sides of modding those who are artists in conceptional work and those who are just rebels who wish to bend the odds in a multiplayer match to their will.
The first are modders the latter are cheaters.
As unbelivable as this may sounds bungie have hired modders in the past nitrousoxide mb mb?
ya i had heard about that at one time. would be a good idea hire a modder let him show you how he can bend the game then bungie fix's it. as for the different types of modders i was going to post that. Here "we" the community are artists in my opinion we make the game into something new visually and strategically. the other modders only know how to add aa make infinit ammo other stuff that takes well id say about a minute if not shorter
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Post by OwnZ joO »

Scoliosis wrote:
Why do some people here talk as if they know exactly what Bungie is thinking.
I completely disagree that Bungie do not see the difference, and only because they actually mentioned this. Unless you actually have some concrete evidence on this crap your making up?
never come across any and designers who allow anyone outside a company or organization to modify any aspect of their program, application or in this case game to any degree. read your instruction manuel it says not to reverse engineer the game. Since you are a dumb kid ill spell it out for you...it means no modding allowed.
Thus, If your online with modded content, your breaking the rules laid down by Microsoft. Bungie don't have a say in it.
your playing a bungie game, they are involved to a degree. if not as much as microsoft
Of course we're all part of that category, we do after all, modify. How you can even write this though, on this site, is beyond me. Look around you, every person in this topic (apart from you it seems, who is looking down upon us) is a "good modder", as is anyone who has ever contributed to this site.
again, read the back of the halo 2 instruction book, it says no reverse engineering. that means you are breaking rules set by bungie. modding is in that case bad.
Er.. ok, take note though that Bungie could have very easily make life very difficult when it came to reverse-engineering the map format used in Halo2.

they were dumb not to make life difficult. it started this cheating mess in the first place.
OK, Microsoft overrules bungie on the live service. Live is a MS service, so Bungie has to play by MS's rules, they can't go against MS's rules against modding. MS bans modded xbox's running on live, but bungie just bans accounts from matchmaking when you have modded content, that says something right there, because I'm sure they could eeprom ban them if they really wanted.

You really ran out of arguing points didn't you... "Go read your manual..." Of course they put that in the manual, to release it as an xbox game they are required to do that. Look at every other manual, MS requires that they put that in there. They could have had this site shut down, they could have done so much more to stop people from modding their games, but they didn't, that says something right there.
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Post by McJix »

OwnZ joO wrote:OK, Microsoft overrules bungie on the live service. Live is a MS service, so Bungie has to play by MS's rules, they can't go against MS's rules against modding. MS bans modded xbox's running on live, but bungie just bans accounts from matchmaking when you have modded content, that says something right there, because I'm sure they could eeprom ban them if they really wanted.

You really ran out of arguing points didn't you... "Go read your manual..." Of course they put that in the manual, to release it as an xbox game they are required to do that. Look at every other manual, MS requires that they put that in there. They could have had this site shut down, they could have done so much more to stop people from modding their games, but they didn't, that says something right there.
Excellent points. Microsoft only really cares if you mod to cheat, in doing so to get ahead. We, on the other hand, simply mod to expand our gaming expiriance.

And it also takes common sense too. In other words, don't attempt to play multiplayer maps if you have modded content.
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Post by DJ_Gnomey »

McJix wrote:
OwnZ joO wrote:Excellent points. Microsoft only really cares if you mod to cheat, in doing so to get ahead. We, on the other hand, simply mod to expand our gaming expiriance.

And it also takes common sense too. In other words, don't attempt to play multiplayer maps if you have modded content.
I am sorry but obviously you don't mod for spelling and grammar corrections correct? lol
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Post by newbymodder »

sum up time.

Microsoft looks for cheating modders. Bungie could as well as Microsoft could have stooped all modding any time they wanted but didn't only cheating mods. We are remotely similar to a cheating modder for the fact they use our programs that were made to enhance game play for halo not make it unfair. But unfortunately people can use our enhancing programs to make it unfair.
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