16 Player +

Discuss general issues about modding HaloPC. Post ideas for mods here.
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SPARTAN-117[CHIEF]





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16 Player +

Post by SPARTAN-117[CHIEF] »

Would it be possible to make a map compatible with more than 16 people, and then altering the Halo files so when u create a server u could go over the limit of people in the server??

Just an idea, probably not possible

:D :D :D
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Danke




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Post by Danke »

It's hardcoded into halo.exe. Gearbox was persistant that 16 be the most. I dunno why. I've gone well over 32 MC bipeds and not lagged at all.
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Ang88





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Post by Ang88 »

the made it 16 people, becuase the latency over a network, not because of how fast your computer can process 32 mc's
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casper





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Post by casper »

the only reason why that's a problem is because whoever they hired to write the netcode did a pisspore job at it...no offense but if you make a multiplayer game, at least make it not lag on LAN play. use counterstrike's example, 150 or less ping on the worst dial up. if halo 2 ever makes it to pc i really hope no one lets gearbox get their hands on the project
Erno





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Post by Erno »

The real reason they limited it was because bungie and mircrosoft knew that gamespy sucked and couldn't handle 32 player games for Halo.
blink 182





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Post by blink 182 »

its not possible to change how many players there are rite now. but if you've heard of the matrix online its coming out soon and it can hold at least 10,000 people in 1 server! plus its the entire city of new york with no loading points and u can go into every floor of every building. i mite stop modding halo when this comes out but ill be back for halo2.
TehEvilModder2734





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Post by TehEvilModder2734 »

Its an MMORPG, but it looks cool... Most movie games that come out turn out to be shit... If they dont make mistakes like SWG than this game will be a very good one... I have my doubts and they are fortified by reason and suspect, I would wait for some REVIEWS, otherwise its money wasted(possibly).

Oh, and I dont think that they meant 10000 people on one server... even 8000 is a HUGE stretch from what the top-of-the-line servers are capable right now. If theyre claims are true(or maybe you just heard wrong...) than all I have to say is, wow.
_AsSaSiN_





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Post by _AsSaSiN_ »

They have made Halo to secure.
XeRoWaVe





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Post by XeRoWaVe »

Erno wrote:The real reason they limited it was because bungie and mircrosoft knew that gamespy sucked and couldn't handle 32 player games for Halo.
....tell me one online game that can hold more than 16 players in a game besides rpg onlines...halo cant socom cant none can hold more than 16 players in a real time 3d game
{IAS}Bunkerking





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Post by {IAS}Bunkerking »

yea the net code for this is pretty bad cause it lags a ton even on good servers and good comps
blink 182





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Post by blink 182 »

stop posting spaces!! y dont u make ur own forums site and then u can pay 4 ur own bandwith u waste! the matrix online features u as a person that jst escaped as a freed mind and u work ur way up building skills. u can jump from building 2 building and run on walls and all that awesome stuff (except fly like neo :cry: ) but the cool thing about it is that u can hack anything in2 it like hack the best weapon in or hack new skills in2 urself! umm about the 10,000 people in a server i might have heard wrong but i remember hearing some commentary about it on the new dvd and they said there was some new type of hosting out or w/e that makes that possible
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Duffman





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Post by Duffman »

maybe halo2 will be like BF:1942 and you will be able to have 64 players on huge maps. Can you say, most awesomest thing ever?
Wiseass





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Post by Wiseass »

Duffmn04 wrote:maybe halo2 will be like BF:1942 and you will be able to have 64 players on huge maps. Can you say, most awesomest thing ever?
how bout 128?
that would kick ass.
i would love that.
can the xbox only link to 4 xboxes, or can it link up mre?
Erno





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Post by Erno »

XeRoWaVe wrote:
Erno wrote:The real reason they limited it was because bungie and mircrosoft knew that gamespy sucked and couldn't handle 32 player games for Halo.
....tell me one online game that can hold more than 16 players in a game besides rpg onlines...halo cant socom cant none can hold more than 16 players in a real time 3d game
night fire: 32 (also hosted by gamespy, but nightfire PC is crap)
counter strick: 32
MoH: Not sure, but it's a crap load.
Erno





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Post by Erno »

blink 182 wrote:its not possible to change how many players there are rite now. but if you've heard of the matrix online its coming out soon and it can hold at least 10,000 people in 1 server! plus its the entire city of new york with no loading points and u can go into every floor of every building. i mite stop modding halo when this comes out but ill be back for halo2.
Welcome to GTA 3 online.
sharkface217





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Post by sharkface217 »

XeRoWaVe wrote:
Erno wrote:The real reason they limited it was because bungie and mircrosoft knew that gamespy sucked and couldn't handle 32 player games for Halo.
....tell me one online game that can hold more than 16 players in a game besides rpg onlines...halo cant socom cant none can hold more than 16 players in a real time 3d game
UT2004
sharkface217





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Post by sharkface217 »

WISEASS wrote:
Duffmn04 wrote:maybe halo2 will be like BF:1942 and you will be able to have 64 players on huge maps. Can you say, most awesomest thing ever?
how bout 128?
that would kick ass.
i would love that.
can the xbox only link to 4 xboxes, or can it link up mre?
Lol, and their should be a way to make people with high ping, say over 110, to not join ur game. My comp crashed (really) when this australian 6-year-old joined my game with like 2000 ping.............
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