I would like to know if spawning new items in campaign works the same as it does in mulitplayer mode. I have a scenario plugin for Entity that lets you select which bsp the item will spawn in. For instance, I want to spawn a new Zanzibar Gate, along with a Control. I realize there are tutorials for spawning machines, but when I tried this, it didn't work.
Also, another question I have: Is it possible to spawn things via Item Collection. If I was to inject a few [itmc] tags, along with the Netgame Equipment reflex, could I succesfully spawn items?
Thanks.
Spawning New Items in Single Player
- Dissolution241
- Posts: 1018
- Joined: Fri Feb 02, 2007 7:34 pm
- Location: Oregon
Spawning New Items in Single Player

Unleash the Fucking Wolves
- killarzachary
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- Dissolution241
- Posts: 1018
- Joined: Fri Feb 02, 2007 7:34 pm
- Location: Oregon
- Dissolution241
- Posts: 1018
- Joined: Fri Feb 02, 2007 7:34 pm
- Location: Oregon