OMFG!!! I GOT A CUSTOM BSP TO FINALLY WORK NO WAY!!!

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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CCB_Jahrizzy
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OMFG!!! I GOT A CUSTOM BSP TO FINALLY WORK NO WAY!!!

Post by CCB_Jahrizzy »

well...
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Sgt.Peppers




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Post by Sgt.Peppers »

ok... now how do i fix the collision so that you dont fall throuhg the darn thing?
Umm....you didn't get it to work if that's what the problem is.

Why do you think no one else can figure it out? Fixing the BSP collision is impossible as far as we know.
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Post by Aumaan Anubis »

if it's not too complicated, u can just put a bunch of machs under it.
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Post by DarkShallFall »

When you move a vertacie to far from its original spot you lose the effect.
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Post by Supermodder911 »

please explain your discovery
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Post by DarkShallFall »

supermodder911 wrote:please explain your discovery
He's being an idiot and posting his questions in a wierd fashion on his subject title.
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Post by Supermodder911 »

Darkshallfall wrote:
supermodder911 wrote:please explain your discovery
He's being an idiot and posting his questions in a wierd fashion on his subject title.
ok... that is really weird try to give your topic a good description not the question or problem :roll:
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Re: OMFG!!! I GOT A CUSTOM BSP TO FINALLY WORK NO WAY!!!

Post by killarzachary »

CCB_Jahrizzy wrote:well...
No pics no pruff
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Post by OwnZ joO »

Yeah, maybe if you show pictures in game, use yelo to make yourself invincible, and use the devcam to fly and take pictures, then people will help you.
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Post by Rockymods »

Invincibility won't work against a death barrier.
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Post by Fleabag77 »

Just stop time and then fly around.
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Post by -DeToX- »

Havok Data needs to be fixed, not only collision. Collision is nothing without Havok Data.

Collision shouldn't be hard, but Havok you will not get.

Good luck recalculating that.
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Post by newbymodder »

or just fly around it doesn't matter if you die you can still fly around well at least iv done that
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Post by killarzachary »

-DeToX- wrote:Havok Data needs to be fixed, not only collision. Collision is nothing without Havok Data.

Collision shouldn't be hard, but Havok you will not get.

Good luck recalculating that.
I bet he didn't under stand one bit of that.
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Post by newbymodder »

killarzachary wrote:
-DeToX- wrote:Havok Data needs to be fixed, not only collision. Collision is nothing without Havok Data.

Collision shouldn't be hard, but Havok you will not get.

Good luck recalculating that.
I bet he didn't under stand one bit of that.
:? i didn't even get that :? but well Detox is one of my guys listed as a God of HaloModding
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Post by OwnZ joO »

You could build a simple physical foundation with invisible machs, then take pictures.
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Post by patchesreusch »

havok is the system used to code halo 2 hence havok data not dont know anything about recalculating it because i cant code (yet)
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Post by -DeToX- »

patchesreusch wrote:havok is the system used to code halo 2 hence havok data not dont know anything about recalculating it because i cant code (yet)
... Havok is the physics engine used..?

Halo 2 was made in C and C++ (not .NET)
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Post by patchesreusch »

-DeToX- wrote: ... Havok is the physics engine used..?
thats what ive been told and thats why you can super bounce
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Post by -DeToX- »

patchesreusch wrote:
-DeToX- wrote: ... Havok is the physics engine used..?
thats what ive been told and thats why you can super bounce
I thought it was because you get lodged between 2 seperate physics mesh(havok mesh)?

But thats not relevant
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