Spiral ramp

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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skull





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Post by skull »

haha lol it is realy cool 8)
Superfly





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Post by Superfly »

We just got really bored and we deided to do that.
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MasterNeoChief




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Post by MasterNeoChief »

damn me with my 700 something posts.
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maca_§




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Post by maca_§ »

damn me with my 985 or more posts lol jk
funny pic :D
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elemental_fire





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how?

Post by elemental_fire »

how did you make this mod?

do you shoot the mcs?

or do they just appear above your head like mine do?

mine always end up looking like a cube that i have to nuke myself to get out of :lol:
elemental_fire





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Post by elemental_fire »

thanks :P
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maca_§




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Post by maca_§ »

or just make the tank shell an MC and sticky tape down the trigger and it will make a long line of mc's. or put trigger lock on :wink:
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Spartan III




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Post by Spartan III »

Seems like a broken link to me...
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maca_§




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Post by maca_§ »

its just
about 25 mcs piled on top of each other
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black_light





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Spiral ramp

Post by black_light »

What would be the easiest was to attain a spiral ramp? Is there a was to make a helix that is thicker so i can insert it into a tube and weld it in there?
Beastman




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Post by Beastman »

ummm u could use a spring and flatten it, or get the spiral staircase and just edit those just select the two verticies at the end of each stair and pull it down and connect. that would probably be the easiest
black_light





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Post by black_light »

Where would this already made spiral staircase be located?
black_light





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Post by black_light »

The spring works great, thanks.
Aussie HOBO





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Post by Aussie HOBO »

Something like this?

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mattp001





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Post by mattp001 »

well it looks like you just lofted a spline segment. looks good though with radiosity or soft light or what ever it is.

EDIT: with no banking set
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Post by mattp001 »

oh and here is my version i forgot to post it earlier:
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