Giving AI To Turrets
Re: Giving AI To Turrets
Well I wouldn't know about stand-alone turrets, but if it were me, I'd just put in a human or something.

That's XBC for youOMG, he just superjumped! He must've hacked M$oft!

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- blackdiamond
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make a grunt on a turret, change the string id to the fixed/plasma/turret one and null out the grunt's udlg and hlmt and make sure he spawns with the turret. you have to do all that ai stuff too, though.
hey, that could make like an automatic turret say, on a huge space ship you say, spawned in the sky, so that it could shoot at you! that would be cool
hey, that could make like an automatic turret say, on a huge space ship you say, spawned in the sky, so that it could shoot at you! that would be cool
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- blackdiamond
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i dont know what the heck you mean by improper
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drxthirst2 wrote:[disagree]How To Add AI Turrets[/disagree]
Those are just about the same general method. snakejknight's tut is improper as well.blackdiamond wrote:make a grunt on a turret, change the string id to the fixed/plasma/turret one and null out the grunt's udlg and hlmt and make sure he spawns with the turret. you have to do all that ai stuff too, though.
