Tree base

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smokey





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Tree base

Post by smokey »

I am way too lazy to look through each map in campaign, so I have a question for you.

Is there a map with a tree base so that they can grow on concrete? Otherwise it looks weird. If not, has anyone ever modeled one and used it in their mod? I would much rather use their model (with permission, of course) rather than have to model an entirely new model.

Thanks in advance :P.
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foxfanatic23I7




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Post by foxfanatic23I7 »

I looked through the two maps that it would most likely be in (mombasa maps), and I found nothing :(. Looks like you will be making one yourself sorry.
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Post by Dojorkan »

Play campaign more. Theres tons of Them on Delta Halo and Regret.
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smokey





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Post by smokey »

Have you checked? I really do not want to make my own >_<.
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CptnNsan0




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Post by CptnNsan0 »

there is a giant tree in delta approach with roots. It doesn't have a phmo tag though so you'd have to make your own collision :?
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smokey





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Post by smokey »

Oh. I'm looking for more of a dirt-bed-like thing. I'm think I'll have to model something. I've been looking for awhile now >_<.
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Post by newbymodder »

smokey wrote:Oh. I'm looking for more of a dirt-bed-like thing. I'm think I'll have to model something. I've been looking for awhile now >_<.
u mean like a planter? iv seen a statue like a planter but well u would have to add a model on to it

when i saw the title i thought u had the same idea for a mod as i did :D
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Zone 117




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Post by Zone 117 »

CptnNsan0 wrote:there is a giant tree in delta approach with roots. It doesn't have a phmo tag though so you'd have to make your own collision :?
Yea Deltahalo is your best bet, you could probably use machs for collision.
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Post by DarkShallFall »

I looked. Theres some window scenerys in turf and the models look good for a tree bed or base, That would be my best guess.
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smokey





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Post by smokey »

Oh wow thanks. I would never have looked there. Window scen d is what I'm going to use.
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