conversion vehicles HELP!

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chief117





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Joined: Wed Jan 21, 2004 2:11 pm

conversion vehicles HELP!

Post by chief117 »

i dont think i have posted before.... anyway. this may be a n00b question (of cource because i am a n00b) but i cant find anywhere how to put vehicles into a converted map. i converted the _b of 2 betrayles, using longest as a base, can anyone tell me how to get vehicles?
blink 182





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Post by blink 182 »

when u rebuild ur map (the last step in the tut) u gotta add the perfect model and the vehi.meta so do it over
Dark Cloud




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Post by Dark Cloud »

OMG! MORE N00BS! USE THE DAMN SEARCH BUTTON! Theres already been 2-3 topics on this, geez! :shock:
mexxa





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Post by mexxa »

Dark Cloud wrote:OMG! MORE N00BS! USE THE DAMN SEARCH BUTTON! Theres already been 2-3 topics on this, geez! :shock:
How r noobs supposed to konw to search geez ure a bit slack considering it isnt very noticable and noobs generally dont read other question posts were noobs get told that modds need to be on more often to delete these and send pm's to tell the noob to use the search button.
Wow wot a big. Hey willy can i get ure auto, wow look at that. Dic, dic get over here and look at this, jumping johevesis.etc
Dark Cloud




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Post by Dark Cloud »

mexxa, remember, periods are your friends.

And you're suppose to search. Thats a general rule. Don't post something that has already been answered. Search around for it first. That SHOULD be common sense... -_-
chief117





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Post by chief117 »

no i did the .vehi.meta thing, i mean actually having vehicles in the maps, so you can drive them around. in longest there are no vehicles, so how do i get them there
Pwn4g3




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Post by Pwn4g3 »

I'm not sure about this but the door tut, I think of you point the filename to the warthog files location, and change the tagclass to reflect a vehicle tag class, then it might work. But you end up replacing scenery....might not work, so don't quote me...
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