Here's the offsets:
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profile:
0x008 - Name
0x102 - Look Speed
0x118 - Primary Player Color
0x119 - Secondary Player Color
0x11A - Primary Emblem Color
0x11B - Secondary Emblem Color
0x11C - Spartan / Elite
0x11D - Emblem Foreground
0x11E - Emblem Background
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General Gametype Offsets:
Match Options:
0x4C Number Of Rounds (1 == 0x00, 2 == 0x01, 4 == 0x02, 6 == 0x03, first to 2 == 0x04, first to 3 == 0x05, first to 4 == 0x06)
0x50 Score To Win (for slayer: unlimited = 0x0000, 1 == 0x0100, 25 == 0x1900, 500 == 0xF401... 65535 == 0xFFFF)
0x54 Round Time Limit (none == 0x0000, 45min == 0x8C0A, 1hr == 0x100E...)
0x48.B3 Rounds Reset Map (on == 1, off == 0)
0x48.B5 Resolve Ties (on == 1, off == 0)
Player Options:
0x78 Max Active Players (1 == 0x0100, 2 == 0x0200...)
0x7C Lives Per Round (unlimited == 0x0000, 99 == 0x6300...)
0x80 Respawn Time (5sec == 0x0500, 20sec == 0x6300, 5mins = 0x2C01...)
0x84 Suicide Penalty (none == 0x0000, 5sec == 0x0500, 20sec == 0x6300...)
0x88 Shield Type (normal = 0x00, no shield == 0x01, overshield == 0x02)
0x48.B1 Motion Sensor (on == 1, off == 0)
0x48.B2 Active Camo (on == 1, off == 0)
0x49.B4 Extra Damage (on == 1, off == 0)
0x49.b5 Damage Resistance (on == 1, off == 0)
Team Options:
0x48.B0 Team Play (on == 1, off == 0)
0xA4 Team Scoring (sum == 0x00, min == 0x01, max == 0x02)
0x48.B6 Team Changing (on == 1, off == 0)
0x48.B7 Friendly Fire (on == 1, off == 0)
0xA8 Respawn Time Modifier (inheritance = 0x00, cycling = 0x01, none == 0x02)
0xAC Betrayal Penalty (none == 0x0000, 10sec = 0x0A00, 1min = 0x3C00...)
0x49.B6 Force Even Teams (on == 1, off == 0)
Vehicle Options:
0xCC Vehicle Respawn Time (map default == 0x00, no respawn = 0x01, half as often == 0x03)
0xCD Primary Light Vehicle
0xCE Secondary Light Vehicle
0xCF Primary Heavy Vehicle
0xD0 Banshee
0xD2 Primary Turret
0xD3 Secondary Turret
Equipment Options:
0xD4 Weapons On Map
0xD5 Weapons Respawn Time
0xD6 Starting Weapon
0xD7 Secondary Weapon
0x49.B0 Overshield (on == 1, off == 0)
0x49.B1 Active Camo (on == 1, off == 0)
0x49.B2 Grenades On Map (on == 1, off == 0)
0x49.B3 Starting Grenades (on == 1, off == 0)
Digits:
Primary/Secondary Light Vehicle:
map default == 0x00
warthog == 0x01
gauss warthog == 0x02
ghost == 0x03
spectre == 0x05
random == 0x06
none == 0x07
Primary Heavy Vehicle:
map default == 0x00
scorpion tank == 0x01
wraith == 0x02
random == 0x03
none == 0x04
Banshee:
map default == 0x00
on == 0x01
off == 0x04
Primary/Secondary Turret:
map default == 0x00
large machine gun == 0x01
large plasma == 0x04
random == 0x05
none == 0x06
Starting/Secondary Weapons
Map Default == 0x00
Weaponless == 0x01
Random == 0x02
Battle Rifle == 0x03
Magnum == 0x04
SMG == 0x05
Plasma Pistol == 0x06
Plasma Rifle == 0x07
Brute Plasma Rifle == 0x12
Rocket Launcher == 0x08
Shotgun == 0x09
Sniper Rifle == 0x0A
Brute Shot == 0x0B
Needler == 0x0C
Carbine == 0x0D
Beam Rifle == 0x0E
Energy Sword == 0x11
Sentinel Beam == 0x13
Weapons on Map:
Map Default == 0x00
None == 0x01
Rockets == 0x02
Shotguns == 0x03
Swords == 0x04
Brute Shots == 0x05
Halo Classic == 0x06
New Classic == 0x07
Heavy Weapons == 0x08
All Duals == 0x09
No Duals == 0x0A
Rifles == 0x0B
Sniping == 0x0C
No Sniping == 0x0D
Pistols == 0x0E
Plasma == 0x0F
Human == 0x10
Covenant == 0x11
Random Set == 0x13
Weapon Respawn Time:
Map Default == 0x00
No Respawn == 0x01
Half Time == 0x02
Double Time == 0x03
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Smilies/Symbols
1 :)
2 ;)
3 :(
4 :|
5 :D
6 :P
7
8 91 26
9
10
I (Jefff) posted profile offsets.
wyvez posted gametype offsets.
MasterOmok posted smilies and symbol codes.
Aequitas wrote:People keep making new threads about the signature info so here it is. Thank roofus of http://www.xbox-saves.com. None of this would be possible without this info he released. Add this to the resign.ini file in order to use XSaveSig to resign Halo 2 saves.Code: Select all
[4d530064] Title=Halo 2 SigKey=2116D927510F01D19B7EC75CAFE669AC AuthKey=29328FAC19662CD21C92C49936D4A58D DataFile=profile SigOffset=-20 DataLen=-20
If your interested in how I got started... I remembered that the game remembers the last game that you played, and goes to it next time you start up. So I set it to one of the locked gametypes then rebooted and checked the cache. I found a file with the name of the gametype I had just played in it... The code for the lock was there too.
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Symbols from Halo 2 Keyboard 0526 STAR 9126 FLAG <-- ( Found By MasterOmok ) 1327 CHECK 1727 X
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00E0 Wink Face 01E0 Big Smile Face 02E0 Neutral Face 03E0 **UNUSED** 04E0 Toungue Sticking Out Face 05E0 Camera 06E0 Guest 07E0 Downloadable Content 08E0 Lock 09E0-0FE0 **UNUSED** 10E0 White Block 11E0 Gray Block 12E0 Red Block 13E0 Orange Block 14E0 Yellow Block 15E0 Light Green Block 16EO Pale Green Block 17E0 Dark Green Block 18E0 Light Blue Block 19E0 Medium Blue Block 1AE0-1EE0 **UNUSED** 1FE0 Blue Block 20E0 Purple Block 21E0 Magenta Block 22E0 Pink Block 23E0 Lighter Pink/Purple Block 24E0 Cyan Block 25E0 Brown Block 26E0 Gray Block 27E0 Aqua Block 28EO-32EO **UNUSED** 33E0 Killing Spree 34E0 Running Riot 35E0 Rampage 36E0 Beserker 37E0 Overkill 38E0 Double Kill 39E0 Triple Kill 3AE0-3FE0 **UNUSED** 40E0 Killtacular 41E0 Kill Frenzy 42E0 Killtrocity 43E0 Killamanjaro 44E0 Sniper Kill 45E0 Roadkill 46E0 Bonecracker (Beat Down) 47E0 Assassin 48E0 Stick It 49E0 Flag Carrier Kill 4AE0-4FE0 **UNUSED** 50E0 Oddball Carrier Kill 51E0 Bomb Carrier Kill 52E0 (Do Not Enter?) 53E0 Carjacking 54E0 Flag Taken 55E0 Bomb Taken 56E0 Flag captured 57E0 Bomb Planted 58E0 Flag Returned 59E0 Bomb Returned 5AE0-5FE0 **UNUSED** 60E0 Question Mark Medal 61E0 Question Mark Medal 62E0 Question Mark Medal 63E0 Question Mark Medal 64E0 Question Mark Medal 65E0 Killing Spree (Postgame) 66E0 Running Riot (Postgame) 67E0 Rampage (Postgame) 68E0 Beserker (Postgame) 69E0 Overkill (Postgame) 6AE0-6FE0 **UNUSED** 70E0 Double Kill (Postgame) 71E0 Triple Kill (Postgame) 72E0 Killtacular (Postgame) 73E0 Kill Frenzy (Postgame) 74E0 Killtrocity (Postgame) 75E0 Killamanjaro (Postgame) 76E0 Sniper Kill (Postgame) 77E0 Roadkill (Postgame) 78E0 Bonecracker (Beat Down) (Postgame) 79E0 Assassin (Postgame) 7AE0-7FE0 **UNUSED** 80E0 Stick It (Postgame) 81E0 Carjacking (Postgame) 82E0 (Do Not Enter) (Postgame) 83E0 Flag Carrier Kill (Postgame) 84E0 Oddball Carrier Kill (Postgame) 85E0 Bomb Carrier Kill (Postgame) 86E0 Flag Taken (Postgame) 87E0 Bomb Taken (Postgame) 88E0 Flag Captured (Postgame) 89E0 Bomb Planted (Postgame) 8AE0-8FE0 **UNUSED** 90E0 Flag Returned (Postgame) 91E0 Bomb Returned (Postgame) 92E0 Large Question Mark (Medal?) 93E0 Large Question Mark (Medal?) 94E0 Large Question Mark (Medal?) 95E0 Large Question Mark (Medal?) 96E0 Large Question Mark (Medal?) 97E0 Large Question Mark (Medal?) 98E0 Large Question Mark (Medal?) 99E0 Large Question Mark (Medal?) 9AE0-9FE0 **UNUSED** 00E1 A Button 01E1 B Button 02E1 X Button 03E1 Y Button 04E1 Black Button 05E1 White Button 06E1 Left Trigger 07E1 Right Trigger 08E1 Up 09E1 Down 0AE1 Left 0BE1 Right 0CE1 Start 0DE1 Back 0EE1 Left Thumb Stick (Down) 0FE1 Right Thumb Stick (Down) 10E1 Left Thumb Stick (Up) 11E1 Right Thumb Stick (Up) 12E1 Battle Rifle 13E1 Bomb 14E1 Brute Shot 15E1 Carbine 16E1 Flag 17E1 FRG 18E1 Unknown Gun (Flame Thrower) 19E1 Unknown Gun 1AE1 Magnum 1BE1 Needler 1CE1 Oddball 1DE1 Plasma Pistol 1EE1 (Brute) Plasma rifle 1FE1 Plasma Sword 20E1 Rocket Launcher 21E1 Shotgun 22E1 SMG 23E1 Sniper Rifle 24E1 Beam Rifle 25E1 Unknown Gun 26E1 Sentinel Beam 27E1 Sentinel Beam (3 lines) 28E1 Sentinel Beam (2 Balls) 29E1 Sentinel Beam (Ball with Contrail) 2AE1 (Brute) Plasma Rifle 2BE1 SMG (Longer Barrell) 2CE1 Left Thumbstick 2DE1 Left Thumbstick 2EE1 **UNUSED** 2FE1 **UNUSED** 30E1 Right Thumbstick 31E1 Right Thumbstick 32E1-3FE1 **UNUSED** 40E1-4FE1 **UNUSED** 50E1-5FE1 **UNUSED** 60E1-6FE1 **UNUSED** 70E1-7FE1 **UNUSED** 80E1-8FE1 **UNUSED** 90E1-9FE1 **UNUSED** A0E1-AFE1 **UNUSED** B0E1-BFE1 **UNUSED** C0E1-CFE1 **UNUSED** D0E1-DFE1 **UNUSED** E0E1-EFE1 **UNUSED** F0E1-FFE1 **UNUSED** 00E2-0FE2 **UNUSED** 10E2-1FE2 **UNUSED** 20E2-2FE2 **UNUSED** 30E2-3FE2 **UNUSED** 40E2-4FE2 **UNUSED** 50E2-5FE2 **UNUSED** 60E2-6FE2 **UNUSED** 70E2-7FE2 **UNUSED** 80E2-8FE2 **UNUSED** 90E2-9FE2 **UNUSED** A0E2-AFE2 **UNUSED** B0E2-BFE2 **UNUSED** C0E2-CFE2 **UNUSED** D0E2-DFE2 **UNUSED** E0E2-EFE2 **UNUSED** F0E2-FFE2 **UNUSED** 00E3-0FE3 **UNUSED** 10E3-1FE3 **UNUSED** 20E3-2FE3 **UNUSED** 30E3-3FE3 **UNUSED** 40E3-4FE3 **UNUSED** 50E3-5FE3 **UNUSED** 60E3-6FE3 **UNUSED** 70E3-7FE3 **UNUSED** 80E3-8FE3 **UNUSED** 90E3-9FE3 **UNUSED** A0E3-AFE3 **UNUSED** B0E3-BFE3 **UNUSED** C0E3-CFE3 **UNUSED** D0E3-DFE3 **UNUSED** E0E3-EFE3 **UNUSED** F0E3-FFE3 **UNUSED** 08E4 Map 09E4 Gametype 0AE4 Game Name 0BE4 Radar "On/Off" 0CE4 Team Play "Disabled/Enabled" 0FE4 Player on controller port 1 (Profile Name, Not GamerTag) 10E4 Player on controller port 2 (Profile Name, Not GamerTag) 11E4 Player on controller port 3 (Profile Name, Not GamerTag) 12E4 Player on controller port 4 (Profile Name, Not GamerTag) 13E4 Game Start Countdown 16E4 Party Leader 1FE4 "Split Screen: Custom Game/System Link: Custom Game" 23E4 Game Timer (starts at :00 and goes up) 25E4 Number of Players in Party 2DE4 Your Score 2EE4 Closest Enemy's Score 46E4 A Button 47E4 Black Button 48E4 X Button 49E4 Y Button 4AE4 Right Thumbstick (Animated) 4BE4 White Button 4CE4 Left Trigger 4DE4 Right Trigger 4EE4 Start 50E4 L Thumbstick Animated 51E4 B Button 52E4 Left Arrow 53E4 Right Arrow 54E4 A Button 55E4 B Button 56E4 L Thumbstick (Up) 57E4 R Thumbstick (Up) 59E4 L Thumbstick (Animated) 5AE4 R Thumbstick (Animated) 5EE4 Left Trigger
wyvez wrote:Code: Select all
Slayer Options: 0xF0.B0 Bonus Points (on == 1, off == 0) 0xF0.B1 Suicide Point Loss (on == 1, off == 0) 0xF0.B2 Death Point Loss (on == 1, off == 0) KOTH Options: 0xF0.B0 Uncontested Hill (on == 1, off == 0) 0xF0.B1 Team Play Multiplier (on == 1, off == 0) 0xF0.B2 Extra Damage (on == 1, off == 0) 0xF0.B3 Damage Resistance (on == 1, off == 0) 0xF0.B4 Active Camo on Hill (on == 1, off == 0) 0xF4 Moving Hill (off == 0x0000, 30sec = 0x1E00, 3min = 0xB400...) Oddball Options: 0xF0.B0 Vehicle Operation (on == 1, off == 0) 0xF0.B1 Active Camo with Ball (on == 1, off == 0) 0xF0.B2 Toughness with Ball (on == 1, off == 0) 0xF4 Ball Count (1 == 0x01, 2 == 0x02, 3 == 0x03) 0xF6 Ball Hit Damage (massive == 0x00, normal == 0x01) 0xF8 Speed with Ball (slow == 0x00, normal == 0x01, fast == 0x02) 0xFA Ball indicator (always on == 0x00, dropped ball == 0x01, team control == 0x02, off == 0x03) Juggernaut Options: 0xF0.B0 Motion Sensor (on == 1, off == 0) 0xF0.B1 Overshield (on == 1, off == 0) 0xF0.B2 Active Camo (on == 1, off == 0) 0xF0.B3 Betrayal Point Loss (on == 1, off == 0) 0xF0.B4 Extra Damage (on == 1, off == 0) 0xF0.B5 Infinite Ammo (on == 1, off == 0) 0xF0.B6 Damage Resistance (on == 1, off == 0) 0xF4 Movement (slow == 0x00, normal == 0x01, fast == 0x02) CTF Options: 0xF0.B1 Sudden Death (on == 1, off == 0) 0xF0.B2 Flag Touch Return (on == 1, off == 0) 0xF0.B3 Flag at Home to Score (on == 1, off == 0) 0xF0.B5 Vehicle Operation (on == 1, off == 0) 0xF0.B6 Damage Resistance (on == 1, off == 0) 0xF0.B7 Active Camo (on == 1, off == 0) 0xF4 Flag Reset Time (5sec == 0x05, 15sec == 0x0F, 30sec == 0x1E...) 0xF8 Slow with Flag (on == 0, off == 1) 0xFC Flag Hit Damage (massive == 0x00, normal == 0x01) 0x100 Flag indicator (when uncontrolled == 0x00, always on == 0x01, away from home == 0x02, off == 0x03) 0x104 Flag Type (flag per team == 0x00, single flag == 0x01, neutral flag == 0x02) Assault Options: 0xF0.B1 Sudden Death (on == 1, off == 0) 0xF0.B2 Bomb Touch Return (on == 1, off == 0) 0xF0.B4 Vehicle Operation (on == 1, off == 0) 0xF0.B5 Sticky Arming (on == 1, off == 0) 0xF0.B6 Damage Resistance (on == 1, off == 0) 0xF0.B7 Active Camo (on == 1, off == 0) 0xF4 Bomb Reset Time (5sec == 0x05, 15sec == 0x0F, 30sec == 0x1E...) 0xF8 Slow with Bomb (on == 0, off == 1) 0xFC Bomb Hit Damage (massive == 0x00, normal == 0x01) 0x100 Enemy Bomb indicator (always on == 0x00, when dropped == 0x01, when armed == 0x02) 0x104 Bomb Type (Bomb per team == 0x00, single bomb == 0x01, neutral bomb == 0x02) Territories Options: 0xF0 Territory Count (1 == 0x01, 2 == 0x02, ... , 8 == 0x08) 0xF2 Contest Time (5sec == 0x05, 10sec == 0x0A, 15sec == 0x0F) 0xF4 Control Time (5sec == 0x05, 10sec == 0x0A, 15sec == 0x0F)
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0x44 Gametype 0x01 CTF 0x02 Slayer 0x03 Oddball 0x04 King of the Hill 0x07 Juggernaut 0x08 Territories 0x09 Assault
Aequitas wrote:I was going really fast and skipped some. I just filled them in using the order that they were in jefff's earlier post about the values for them in the mainmenu. I'll bet you a coke that they are right, though.
New:HAHAHA!!! I just made a profile name "(Party Leader) = n00b" and hopped on XBC... Every room I joined, my name told the host that he's a n00b... Its funny cause its true.Code: Select all
07E408E4 Map (Weird Spacing) 09E4 Gametype 16E4 Party Leader
where, [ ] = Party Leader
EDIT: I just upped them to xbox-saves.com, enjoy.
(Party Leader) = n00b *
(Plasma Pistol) + (Battle Rifle) = RAPE
(Plasma Pistol) + (Bonecracker Medal) = pWNed *
* DID NOT UPLOAD PROPERLY THE FIRST TIME. SHOULD BE GOOD NOW.
Aequitas wrote:Bump for a big update
All of the medals, in game and postgame:Code: Select all
28EO-32EO **UNUSED** 33E0 Killing Spree 34E0 Running Riot 35E0 Rampage 36E0 Beserker 37E0 Overkill 38E0 Double Kill 39E0 Triple Kill 3AE0-3FE0 **UNUSED** 40E0 Killtacular 41E0 Kill Frenzy 42E0 Killtrocity 43E0 Killamanjaro 44E0 Sniper Kill 45E0 Roadkill 46E0 Bonecracker (Beat Down) 47E0 Assassin 48E0 Stick It 49E0 Flag Carrier Kill 4AE0-4FE0 **UNUSED** 50E0 Oddball Carrier Kill 51E0 Bomb Carrier Kill 52E0 (Do Not Enter?) 53E0 Carjacking 54E0 Flag Taken 55E0 Bomb Taken 56E0 Flag captured 57E0 Bomb Planted 58E0 Flag Returned 59E0 Bomb Returned 5AE0-5FE0 **UNUSED** 60E0 Question Mark Medal 61E0 Question Mark Medal 62E0 Question Mark Medal 63E0 Question Mark Medal 64E0 Question Mark Medal 65E0 Killing Spree (Postgame) 66E0 Running Riot (Postgame) 67E0 Rampage (Postgame) 68E0 Beserker (Postgame) 69E0 Overkill (Postgame) 6AE0-6FE0 **UNUSED** 70E0 Double Kill (Postgame) 71E0 Triple Kill (Postgame) 72E0 Killtacular (Postgame) 73E0 Kill Frenzy (Postgame) 74E0 Killtrocity (Postgame) 75E0 Killamanjaro (Postgame) 76E0 Sniper Kill (Postgame) 77E0 Roadkill (Postgame) 78E0 Bonecracker (Beat Down) (Postgame) 79E0 Assassin (Postgame) 7AE0-7FE0 **UNUSED** 80E0 Stick It (Postgame) 81E0 Carjacking (Postgame) 82E0 (Do Not Enter) (Postgame) 83E0 Flag Carrier Kill (Postgame) 84E0 Oddball Carrier Kill (Postgame) 85E0 Bomb Carrier Kill (Postgame) 86E0 Flag Taken (Postgame) 87E0 Bomb Taken (Postgame) 88E0 Flag Captured (Postgame) 89E0 Bomb Planted (Postgame) 8AE0-8FE0 **UNUSED** 90E0 Flag Returned (Postgame) 91E0 Bomb Returned (Postgame) 92E0 Large Question Mark (Medal?) 93E0 Large Question Mark (Medal?) 94E0 Large Question Mark (Medal?) 95E0 Large Question Mark (Medal?) 96E0 Large Question Mark (Medal?) 97E0 Large Question Mark (Medal?) 98E0 Large Question Mark (Medal?) 99E0 Large Question Mark (Medal?) 9AE0-9FE0 **UNUSED**
Aequitas wrote:IMPORTANT FOR ANYONE TRYING TO PUT THE PARTY LEADER IN A GAME SAVE NAME
I've run into some problems with further testing of the code that i said was party leader: 16E4. It seems to work fine by itself when you are using it in a player's profile name, but things get complicated when you want to put it in a game type name. To make it show up, I had to use 15E4 with it. But that ended up giving me something that looked like this: [ ] Party Leader. After some trial and error I got it to work better. 2000 15E4 2000 16E4 seemed to give the best results. The 20s can be anything you want... They are gonna show up in the name right before the party leader so I made them spaces (in hex, 20 = space) for my purposes (I wanted the party leader to be right at the front of the game name). If you have the party leader somewhere in the middle or end, it could be done seamlessly.
I'm kinda assuming that there is a more straight forward version of the party leader code, but I just haven't gotten to it yet.
EDIT: Here is a link to my game save (hosted by xbox-saves.com). Its a little bit different than described above. Basically it calls the party leader gay.
The title is "...[Insert Party Leader] is gay"
http://www.xbox-saves.com/pafiledb/pafi ... le&id=3099
Aequitas wrote:For some reason, it left out on of the folders in save the first time I uploaded them. I reupped them and these should work.XD wrote:Aequitas... I don't think you know this, but the party leader = n00b download doesn't work. The zip contains no actual game save in it, just the halo 2 saves folder. I tryed it myself, but it just comes out as [] = n00b all the time, it doesn't switch to the party leader from the [] at all, any ideas?
btw.. this is the player profile download, not the game type, that's fine.
(Party Leader) = n00b *
(Plasma Pistol) + (Battle Rifle) = RAPE
(Plasma Pistol) + (Bonecracker Medal) = pWNed *
* DID NOT UPLOAD PROPERLY THE FIRST TIME. SHOULD BE GOOD NOW.
Aequitas wrote:Update time:
:-\Code: Select all
32E1-3FE1 **UNUSED** 40E1-4FE1 **UNUSED** 50E1-5FE1 **UNUSED** 60E1-6FE1 **UNUSED** 70E1-7FE1 **UNUSED** 80E1-8FE1 **UNUSED** 90E1-9FE1 **UNUSED** A0E1-AFE1 **UNUSED** B0E1-BFE1 **UNUSED** C0E1-CFE1 **UNUSED** D0E1-DFE1 **UNUSED** E0E1-EFE1 **UNUSED** F0E1-FFE1 **UNUSED** 00E2-0FE2 **UNUSED** 10E2-1FE2 **UNUSED** 20E2-2FE2 **UNUSED** 30E2-3FE2 **UNUSED** 40E2-4FE2 **UNUSED** 50E2-5FE2 **UNUSED** 60E2-6FE2 **UNUSED** 70E2-7FE2 **UNUSED** 80E2-8FE2 **UNUSED** 90E2-9FE2 **UNUSED** A0E2-AFE2 **UNUSED** B0E2-BFE2 **UNUSED** C0E2-CFE2 **UNUSED** D0E2-DFE2 **UNUSED** E0E2-EFE2 **UNUSED** F0E2-FFE2 **UNUSED** 00E3-0FE3 **UNUSED** 10E3-1FE3 **UNUSED** 20E3-2FE3 **UNUSED** 30E3-3FE3 **UNUSED** 40E3-4FE3 **UNUSED** 50E3-5FE3 **UNUSED** 60E3-6FE3 **UNUSED** 70E3-7FE3 **UNUSED** 80E3-8FE3 **UNUSED** 90E3-9FE3 **UNUSED** A0E3-AFE3 **UNUSED** B0E3-BFE3 **UNUSED** C0E3-CFE3 **UNUSED** D0E3-DFE3 **UNUSED** E0E3-EFE3 **UNUSED** F0E3-FFE3 **UNUSED**
Thats about 575 unused ones in a row. I'm about to get to the good part though. Happy hunting.
MuteflY wrote:Seems like mostly people are interested in gametype stuff but here's a mostly complete profile map. It isn't 100% yet but it's more than I've seen posted so far. I also didn't include the information for the auto reload.
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PROFILE Profile Name 0x0008 to 0x0026 = Name (Officially, 16 characters) 0x0008 to 0x0044 = Name (Unofficially, 31 characters) Controls 0x00FC = Look Inversion, Auto Look Centering, Controller Vibration Disabled Disabled Disabled = 02 Disabled Disabled Enabled = 00 Disabled Enabled Disabled = 0A Disabled Enabled Enabled = 08 Enabled Disabled Disabled = 03 Enabled Disabled Enabled = 01 Enabled Enabled Disabled = 0B Enabled Enabled Enabled = 09 0x0100 = Button Layout (00 = Default, 01 = Southpaw, 02 = Boxer, 03 = Green Thumbs) 0x0101 = Thumbstick Layout (00 = Default, 01 = Southpaw, 02 = Legacy, 03 = Legacy Southpaw) 0x0102 = Sensitivity (01 to 0A (1 to 10)) Appearance 0x0118 = Primary Player Color (00 to 11 ("White" to "Tan" in order)) 0x0119 = Secondary Player Color (00 to 11 ("White" to "Tan" in order)) 0x011A = Primary Emblem Color (00 to 11 ("White" to "Tan" in order)) 0x011B = Secondary Emblem Color (00 to 11 ("White" to "Tan" in order)) 0x011C = Player Model (00 = Spartan, 01 = Elite) 0x011D = Player Emblem (00 to 3F ("Seventh Column" to "Number 9" in order)) 0x011E = Emblem Background (00 to 1F ("Solid" to "Left and Right" in order)) 0x011F = Toggle Icon (00 = Primary Color Element Visable, 01 = Primary Color Element Removed) Other options 0x0148 = Voice Masking (00 = Disabled, 01 = Enabled) 0x014C = Voice Output (00 = Mixed, 01 = Speakers Only, 02 = Communicator Only, 03 = Disable Voice) 0x0150 = Online Status (00 = Appear Online, 01 = Appear Offline) 0x0151 = Subtitles (00 = Automatic, 01 = On, 02 = Off) Save Signature 0x01E0 to 0x01F3 Unknown/Needs testing 0x0004 = Unknown - value is always 02 from what I've seen 0x005C = Unknown 0x005D = Unknown 0x00E4 = Unknown 0x00EC to 0x00F9 = Unknown 0x00FC = Controls - documented somewhat but values seem odd, 04 to 07 are missing and I haven't tried testing them yet 0x0128 to 0x012F = Unknown
Aequitas wrote:Yeah, so I was really sick of all this gamesave crap and I unsoftmodded my box and went back to playing on Live. All of a sudden I had an idea of how to convert any of the 3 byte character codes into the 2 byte versions usable in gamesaves. So I resoftmodded and tried it. It worked.
I tested it with the other symbols off the keyboard that MasterOmok was trying to figure out.
Here's your completed list:MasterOmok wrote:
Working on others with martomo =)Code: Select all
1 :) 2 ;) 3 :( 4 :| 5 :D 6 :P 7 8 91 26 9 10
If anybody gets 3 byte codes that are worth converting, I'll help em out. Its nothing complicated. Can't believe I didn't think of it earlier.Code: Select all
1 :) 2 ;) 3 :( 4 :| 5 :D 6 :P 7 0526 8 9126 9 1327 10 1727
See jefff's post here for examples of the 3 byte codes.
Oh, and I hadn't taken any of my save stuff on Live until recently. Just a note: on Live, these codes show your profile name, not your gamertag.Code: Select all
0FE4 Player on controller port 1 10E4 Player on controller port 2 11E4 Player on controller port 3 12E4 Player on controller port 4