[MOD] Uber Fun Projectile & Shader Swap Mod

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Whatcha think about this mod?

Pretty good
0
No votes
Not very good
8
80%
It's okay
2
20%
 
Total votes: 10

Ar7ific1al





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[MOD] Uber Fun Projectile & Shader Swap Mod

Post by Ar7ific1al »

Well, uh nice name to my mod, huh? XD

Base Map: HEADLONG
Title: UFPSSM (Uber Fun Projecile and Shader Swap Mod) =P
Description: I was bored, tired of working on HVE - SE, thought I'd have another mini/side mod =D All weapons except Brute Shot, Brute Plasma Rifle, and Sentinel Beam has projectile swaps... Brute Shot and Sentinel Beam are the only weapons without shader swaps lol

Weapon Mods: YES
System Link: not tested yet =P
Vehicle Mods: YES
Shader Swaps: duh
Projectile Swaps: once again... duh
Lightmap Mod: YES
Globals Mods (run fast, jump high etc): NO

Mods
Weapons and vehicles have shader swaps. MC and the Elite have also shader swaps. They look like they alsways have active camo and overshield xD jpt! tags for smash and strike melee are edited. Whack an object with your weapon, other than the sword, to fly up in the air =D not too high though... Carbine, Plasma Rifle, Magnum, SMG, Shotgun, Battle Rifle, and everything except Brute Shot, Brute PR, and Sentinel Beam have projectile swaps. Projectile swaps are as follows:
SMG: Wraith Mortar Blasts
Carbine: Plasma Grenade launcher, 2 at a time, with trigger delay, may see in one of my future mods =D
Battle Rifle: Fragmentation Grenade launcher, 2 at a time with trigger delay, may also see in a future mod with more touches.
Magnum: Wraith Minigun Turret shots
Needler: Banshee Bombs
Shotgun: 35 Plasma Grenades at very high velocities, same spread as a normal shotgun

That I'm aware of, all projectiles are visible to nonmodders

Pics!!
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Plasma Grenade has the Active Camo powerup shader, and pulses =D Frag has overshield shaders, and pulses as well, pretty cool and fun =)
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Bus before blown up =D
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Bus AFTER I blew it up! lmao
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Proof of my work lmfao
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I wouldn't break that if I were you... don't get too close to it, either!
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CREDITS
Me for being bored while playing on XLink xD
Creators of Uber Visible Projectile Tool
Creators of Dot Halo
Creators of Dark Matter

That's all for this time around, this mod's done! lol Oh, and I played on Assault for the hell of it, and there's no FP for anything D< dunno why, but it's still just as fun ^^ Enjoy!!

DOWNLOAD
Serenity If the download doesn't work, it's FileFront lol and if the patch doesn't work, tell me and I'll redo it, I was doing other things on the computer at the same time the patch was being made, so it might possibly have a couple flaws =P
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Sgt.Peppers




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Post by Sgt.Peppers »

Ghey.
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DrXThirst




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Post by DrXThirst »

Sgt.Peppers wrote:Ghey.
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foxfanatic23I7




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Post by foxfanatic23I7 »

C'mon guys, be nice. I really liek the plasma grenades. But stick to a theme next time you make a mod. Read some tutorials, and finally make a sweet mod.
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Xiion




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Post by Xiion »

drxthirst2 wrote:
Sgt.Peppers wrote:UBER Ghey.
Ahem... :wink:
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Xiion GFX|Store|D-G|Moola|LAWLZ
Xiion: Pronounced as Ecks-See-Ohn.
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foxfanatic23I7




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Post by foxfanatic23I7 »

foxfanatic23I7 wrote:C'mon guys, be nice. I really liek the plasma grenades. But stick to a theme next time you make a mod. Read some tutorials, and finally make a sweet mod.
Ahem... :wink:
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Mr N





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Post by Mr N »

foxfanatic23I7 wrote:C'mon guys, be nice. I really liek the plasma grenades. But stick to a theme next time you make a mod. Read some tutorials, and finally make a sweet mod.
He did stick to a theme. His theme was shader and projectile swaps. :D

Anyways, I give this a 5/10 because while it was easy to do, it looks pretty decent
- sober
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DoorM4n
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Post by DoorM4n »

shader swaps are old! :roll:
The maximum signature size is 500x120px at 75kb.
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StalkingGrunt911




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Post by StalkingGrunt911 »

The hog looks pretty cool. Nice job it's a start. :)
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SpecOp44




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Post by SpecOp44 »

Too simple, I hate it.
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-Treetoad-




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Post by -Treetoad- »

This mod is moldy :P
Sig over file size limit.
Noxicity





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Post by Noxicity »

Well as far as shader swaps go, good job for being able to keep your sanity while making this.

It's an ok mod, it could use more SKINS and less SHADER swaps.
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smokey





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Post by smokey »

Oh dear, oh dear, oh dear.

Shader swaps, projectile swaps, and ugly lightmaps, oh my!
Kochon le best





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Post by Kochon le best »

Sgt.Peppers wrote:Ghey.
This is EXACTLY what i taught and how i would have write it. :shock:
-Kochon
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bibbit




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Post by bibbit »

Noxicity wrote:Well as far as shader swaps go, good job for being able to keep your sanity while making this.

It's an ok mod, it could use more SKINS and less SHADER swaps.
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ScottyGEE




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Post by ScottyGEE »

If you want to go back in time 2.5 years then this mod is for you!
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This collaboration is not endorsed by Halomods
Technically its only me animating though ;)
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DJ_Gnomey




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Post by DJ_Gnomey »

drxthirst2 wrote:
Sgt.Peppers wrote:Ghey.
ScottyGEE wrote:If you want to go back in time 2.5 years then this mod is for you!
Agreed
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newbymodder




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Post by newbymodder »

:roll: seen it done it getting very very tired of it
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DarkShallFall




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Post by DarkShallFall »

ScottyGEE wrote:If you want to go back in time 2.5 years then this mod is for you!
I wanna go back.....Take me there please!!!!
Thos mod isnt the best, looks like a first. But its fun looking.
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-masterpie-





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Post by -masterpie- »

This mod makes my tummy hurt. :cry:
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