-Entity 1.3.9
Making the driver visible:
1. Open your map in entity.
2. Go under the [vehi] tag for the Pelican.
3. Open the meta editor and scroll down to seats 144.
4. In the flag box (if you don't see it set up the meta editor to show invisibles) uncheck the top left bot.
5. Sign the map and test.

Making the driver killable.
1. Open your map in Entity.
2. Go under the [hlmt] tag for the Pelican.
3. Right click and display the idents.
4. Null the collision.
5. Sign the map and test.
Other Option: Download
You can download the map and extract the Pelican for use. It has been premodded and balenced.
Download Instructions: (If your releasing a mod using the copied Pelican you must give me credit!)
Apply the patch to an unmodded coagulation.map, then open it in Entity and check off recrusive, parsed, and shounds, then extract it and build it into your map. (Note! - Pelican does not have any collision with the BSP so you must spawn it on a mach).
Sppf: http://files.filefront.com/pelican+down ... einfo.html
Serenity: http://files.filefront.com/pelican+down ... einfo.html