[ MOD ] .::Sand Storm::. - Team Remapped

This forum is for files only, Utilities and Hacks go here, not skins.
Post Reply
User avatar
killarzachary




Coagulator Recreator Snitch!

Posts: 934
Joined: Sat Mar 03, 2007 9:26 am
Location: High School
Contact:

[ MOD ] .::Sand Storm::. - Team Remapped

Post by killarzachary »

.:: Sand Storm ::.
By: killar zachary

Image

[INDENT]Once a cliff covered in ice, now lost forever in sand...[/INDENT]
Mod Information: Mod Attributes:
  • [ Yes ] Gametypes Fixed
  • [ Yes ] Team Spawns Fixed
  • [ No ] BSP Conversion
  • [ Yes ] Weapons Balanced
  • [ No ] Custom Sounds
  • [ Yes ] Custom Models
  • [ Yes ] Machines Added
  • [ No ] Scenery Added
  • [ No ] AI Added
  • [ No ] Scripts Added
  • [ No ] Teleporters Added
  • [ Yes ] Weather Edits/Added
  • [ Yes ] Water Added
  • [ Yes ] Skin/Texture Edits
  • [ No ] Biped Edits
  • [ No ] Vehicle Edits
  • [ Yes ] Weapon Edits
  • [ Yes ] Lighting Edits
  • [ No ] Jmad Edits
  • [ No ] Physics Edits
  • [ Yes ] System Linkable
Credits:
  • Entity: A lot of use
Pictures:
Image
Image
Image
Image
Image
Removed.
User avatar
SPARTAN-OMEGA





Posts: 497
Joined: Sun Dec 24, 2006 10:09 am
Location: stuck on delta halo...
Contact:

Post by SPARTAN-OMEGA »

looks awesome, added to my new 1000 map mainmenu =]
Image
Join Halo 2.5 at http://halo25pro.yourfreebb.com/index.php
dont delete its not over the 5 line max in rules
User avatar
killarzachary




Coagulator Recreator Snitch!

Posts: 934
Joined: Sat Mar 03, 2007 9:26 am
Location: High School
Contact:

Post by killarzachary »

SPARTAN-OMEGA wrote:looks awesome, added to my new 1000 map mainmenu =]
Thanks.
User avatar
Ragdoll




Connoisseur Foundry Snitch!

Posts: 1101
Joined: Tue Jul 10, 2007 1:02 pm
Location: New Jersey

Post by Ragdoll »

very nice job, im playing it now :P
Image
User avatar
foxfanatic23I7




Stylist Advisor Coroner Connoisseur

Posts: 1343
Joined: Mon Jul 24, 2006 1:38 pm
Location: Canada bishes
Contact:

Post by foxfanatic23I7 »

I just want to say quality, not quantity. Spend as mush time as you can please. I like the bright thing going on though. Kinda cool.
Image
User avatar
killarzachary




Coagulator Recreator Snitch!

Posts: 934
Joined: Sat Mar 03, 2007 9:26 am
Location: High School
Contact:

Post by killarzachary »

foxfanatic23I7 wrote:I just want to say quality, not quantity. Spend as mush time as you can please. I like the bright thing going on though. Kinda cool.
What do you meen by quanity? And the quality of this is good.
User avatar
SpecOp44




Advisor Recreator Snitch! Critic

Posts: 2008
Joined: Tue Jun 06, 2006 12:34 pm
Location: The Canadarm

Post by SpecOp44 »

All you did was change the lightmap colour, add a tower and a few models.

I give it 4/10.
Image
User avatar
foxfanatic23I7




Stylist Advisor Coroner Connoisseur

Posts: 1343
Joined: Mon Jul 24, 2006 1:38 pm
Location: Canada bishes
Contact:

Post by foxfanatic23I7 »

You released two mods in one day. It would be nicer to have one mod, of the best quality you can possibly create. Not two mediocre mods with decent quality. (Quantity is how many).
Image
User avatar
killarzachary




Coagulator Recreator Snitch!

Posts: 934
Joined: Sat Mar 03, 2007 9:26 am
Location: High School
Contact:

Post by killarzachary »

foxfanatic23I7 wrote:You released two mods in one day. It would be nicer to have one mod, of the best quality you can possibly create. Not two mediocre mods with decent quality. (Quantity is how many).
I made two quick mods so what. I did all I could think of. Lockout dosen't give you much options because of the layout.
User avatar
SpecOp44




Advisor Recreator Snitch! Critic

Posts: 2008
Joined: Tue Jun 06, 2006 12:34 pm
Location: The Canadarm

Post by SpecOp44 »

killarzachary wrote:I made two quick mods so what. I did all I could think of. Lockout dosen't give you much options because of the layout.
Choose another map?
Image
User avatar
DarkShallFall




Artisan Recreator Trickster Connoisseur
Advisor Pyre Renovator Sigma
Snitch! Enthraller New Age Miner

Posts: 1992
Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:

Post by DarkShallFall »

I say phailure. Looks like your other map with a couple bitmaps changes and a lightmap change and a different sky. Focas on your work when i see Team i think this mod should have a lot of work when i look at it it looks like a half of a person did it.
Image
Iron_Forge wrote:I assume I won?..I should get an emblem...
User avatar
-Treetoad-




Coagulator Commentator

Posts: 736
Joined: Sat Jun 03, 2006 7:58 pm
Contact:

Post by -Treetoad- »

^^exactly, when you see something labeled as "team", you usually expect it to be something that the whole team has been working on for a long time in order to up their repp or something :P
Sig over file size limit.
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Post by -DeToX- »

killarzachary wrote:
foxfanatic23I7 wrote:You released two mods in one day. It would be nicer to have one mod, of the best quality you can possibly create. Not two mediocre mods with decent quality. (Quantity is how many).
I made two quick mods so what. I did all I could think of. Lockout dosen't give you much options because of the layout.
Um, Yes it does...

You just executed it incorrectly.

And you really can't say the quality of your own mod is good, that is for others to choose.

Anyways all I have to say about these mods is they look like almost no time was put into them and look very basic, and not very unique. Keep Trying though, and read some tutorials.
Image
User avatar
killarzachary




Coagulator Recreator Snitch!

Posts: 934
Joined: Sat Mar 03, 2007 9:26 am
Location: High School
Contact:

Post by killarzachary »

I had not other ideas, thats why I made this.
User avatar
dec1234





Posts: 823
Joined: Thu Jun 09, 2005 2:07 pm
Location: England
Contact:

Post by dec1234 »

Darkshallfall wrote:I say phailure. Looks like your other map with a couple bitmaps changes and a lightmap change and a different sky. Focas on your work when i see Team i think this mod should have a lot of work when i look at it it looks like a half of a person did it.
Agreed.
Image
User avatar
ogrish




Articulatist 100

Posts: 243
Joined: Sun Jun 11, 2006 12:44 pm
Location: Oildale Ca.
Contact:

Post by ogrish »

It looks similar to my lockout, and i mean that in a good way. Its not a real difficult mod, but the color scheme isnt bad. As for it looking, like your other mod, (So what), I remaking all the maps, with only one theme so they are simalar, and were meant to be. Keep up the good work.

And to all those super, uber, im better then you, leet modders out there, you guys should try to be less critical when judging others. :wink:
User avatar
smokey





Posts: 391
Joined: Tue Jul 25, 2006 5:39 pm

Post by smokey »

http://forums.halomods.com/viewtopic.php?t=63388

Ummmmmm Im lost here. Was this done on purpose? If so, epic PHAIL.
User avatar
killarzachary




Coagulator Recreator Snitch!

Posts: 934
Joined: Sat Mar 03, 2007 9:26 am
Location: High School
Contact:

Post by killarzachary »

smokey wrote:http://forums.halomods.com/viewtopic.php?t=63388

Ummmmmm Im lost here. Was this done on purpose? If so, epic PHAIL.
Yes so what. I had two diffent ideas for the mod, but decided to make both.
User avatar
Umbral





Posts: 273
Joined: Sun Oct 09, 2005 7:11 am
Location: Total Posts 9,324,971,126,543.2
Contact:

Post by Umbral »

im gonna agree with Dark looks like your other one like the idea of the covie tower in the middle but they are the same just ones a diffrent skin and lightmap and you added water thats it. sorry :(
Supermodder911




Connoisseur Coroner

Posts: 1262
Joined: Sun Sep 03, 2006 10:43 pm
Location: Michigan

Post by Supermodder911 »

Some AI would have made this mod great, And not just cause i love AI mods.
Image
C Wizzle
Post Reply