life pod

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
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pokecancer




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life pod

Post by pokecancer »

here's the entry lifepod.... it also has a weird collision model which enables you to fly through floors and walls. it's on fire and incredibly fast.
Attachments
burninglifepod.rar
lifepod
(611.97 KiB) Downloaded 366 times
Streaker





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Post by Streaker »

Sweet man! Thanks again...


Pokecancer unofficial quote: "But there's way too much information to decode The Halo. You get used to it. I-I don't even see the code. All I see is Hunter, Jackal, Grunt...."
kyboren





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Post by kyboren »

"Pokecancer unofficial quote: 'But there's way too much information to decode The Halo. You get used to it. I-I don't even see the code. All I see is Hunter, Jackal, Grunt....'"
Lol, nice.
eddie





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Post by eddie »

damn! nice job pokecancer.
3FoLd





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Post by 3FoLd »

um... this is probly very noobish sounding but... what do i apply the ppf to
Image
Mad1337





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Post by Mad1337 »

Not a good section to ask that. The cache003.map file.
3FoLd





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Post by 3FoLd »

no i know that but what level are we talkin
Image
SEHF





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Post by SEHF »

Nice, interesting mod! Thanks!
d3m0nm00n





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Post by d3m0nm00n »

It's for bloodgultch unless stated otherwise. Pokecancer, you are god, maybe you should start working on SP->MP conversions shouldn't be too hard if you can import perfect SP models, not just import the BSP. Nice mod though.
zonfar





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Post by zonfar »

geez pokecancer... you do so much!!! keep it up!! you are the best xbox hacker ive seen!!! so much good mods... :D:D:D
childsremix





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Post by childsremix »

Sweet, but I have a request if able, any chance you can just make it from scenery? I guess Im just asking for more scenery versus new vehicles. I'd loved to just to be able to hide around it, in it, and basically make bloodgulch look like a wrecked area with a damaged pelican etc..
adam07





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Post by adam07 »

d3m0nm00n wrote:It's for bloodgultch unless stated otherwise. Pokecancer, you are god, maybe you should start working on SP->MP conversions shouldn't be too hard if you can import perfect SP models, not just import the BSP. Nice mod though.
Yes that would be good.
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thugster963





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life pod

Post by thugster963 »

what vechicle does it replace? and please put a picture up
timme67





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Post by timme67 »

wholey omg!!!!! wat is this is so coooooooooooooooooooool i love it best to put on odball and then navpoint so you dont get lost.
blink182house





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pics

Post by blink182house »

Here're some pics from sparkedit :

Image
Image
blink182house





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Post by blink182house »

PS:I think it's the warthogs wheel... atleast that's what the bitmap is.
(GT)Juggler




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Post by (GT)Juggler »

that pic doesnt do justice!

its on FIRE and it looks alot better ingame

its just sparkedit assigning a random bitmap like it does sometimes.
blink182house





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Post by blink182house »

That looks/plays great, but the only problem is that you can fly through the walls or floor of the map.
kingpinkiller





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Post by kingpinkiller »

I apply yhe patch to cache003 but when i get close to it halo freezes and gets stuck :? what to do
blink182house





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Post by blink182house »

kingpinkiller wrote:I apply yhe patch to cache003 but when i get close to it halo freezes and gets stuck :? what to do
Try deleting your cache folder and making a brand-new, fresh, Bloodgluch cache. You might've had a previously modded cache file and accidentally patched a second mod ontop of it.
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