Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Dootuz
Posts: 1237 Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo
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by Dootuz » Fri Apr 20, 2007 12:44 pm
I found bugs!
The one pic shows a random light on the ground
Attachments
29.JPG (585.44 KiB) Viewed 1598 times
bug18.JPG (551.62 KiB) Viewed 1598 times
Tural: Conversation over.
warlord
Posts: 1242 Joined: Thu Jun 16, 2005 9:07 am
Location: britain/ england/ lincolnshire
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by warlord » Fri Apr 20, 2007 1:17 pm
That light would be from the frag grenade exploding dootuz.
Choking Victim
Posts: 552 Joined: Thu May 12, 2005 4:12 am
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by Choking Victim » Fri Apr 20, 2007 1:51 pm
problem with the ghost is in the portal l33t used a damage effect to shoot the player up to the next level. he controlled it by using player clipping and making a tube around the portal so the player wouldn't fly out. so whats happening with the ghost is the damage effect shoots it up but it wont go through the player clipping. i would rather have that glitch then a horrible grav lift you know? that light looks like its from a sword or as mentioned could be the grenade explosion.
Dootuz
Posts: 1237 Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo
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by Dootuz » Fri Apr 20, 2007 2:49 pm
No warlord its not it just happend to be when he trhew a frag at me. its always there go play it
Tural: Conversation over.
warlord
Posts: 1242 Joined: Thu Jun 16, 2005 9:07 am
Location: britain/ england/ lincolnshire
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by warlord » Fri Apr 20, 2007 2:56 pm
Then its a glitch in the lightmap.
Dootuz
Posts: 1237 Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo
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by Dootuz » Fri Apr 20, 2007 2:57 pm
Lights still there
Attachments
light.JPG (121.79 KiB) Viewed 1552 times
Tural: Conversation over.
warlord
Posts: 1242 Joined: Thu Jun 16, 2005 9:07 am
Location: britain/ england/ lincolnshire
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by warlord » Fri Apr 20, 2007 2:58 pm
Lucky i replied a minute before you posted or you would have double posted.
Dootuz
Posts: 1237 Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo
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by Dootuz » Fri Apr 20, 2007 3:35 pm
no lol i was editing and it said someone elles posted so i had to post like this.
MORE GLITCHES!
cant pick up backpack weapons
Attachments
4cantpick.JPG (80.17 KiB) Viewed 1537 times
Tural: Conversation over.
Veegie[Temp]
Posts: 2849 Joined: Thu Jan 29, 2004 11:30 pm
Location: Logan
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by Veegie[Temp] » Fri Apr 20, 2007 4:44 pm
It's against the rules to host content related to ripped models being illegally put into CE on halomods.com webspace, including pictures.
In fact, it used to be a ban on site ordeal.
Hijikata wrote: The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend.
CtrlAltDestroy
Posts: 1509 Joined: Sat Nov 06, 2004 5:14 am
Location: hi2u
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by CtrlAltDestroy » Fri Apr 20, 2007 5:00 pm
Also, don't discuss CMT's mod. There's a separate thread for that.
Sgt.Peppers
Posts: 2277 Joined: Thu Jul 06, 2006 1:25 pm
Location: Texas
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by Sgt.Peppers » Thu Jul 19, 2007 11:08 pm
So....sorry for the bump...but...has this been canceled? Or..is there an update?
Or.....something?
Xiion
Posts: 2230 Joined: Sat Jul 09, 2005 11:22 am
Location: Uhhh Uhm uhhh... NO WHEREZ!!
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by Xiion » Fri Jul 20, 2007 12:27 am
yea, seriously. have you guys just like, given up on this project, or what's the deal?
Guest
Posts: 17 Joined: Thu Oct 13, 2005 11:30 am
Location: Fran
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by Guest » Fri Jul 20, 2007 12:29 am
They released two public beta... And they now have a script extractor -> more stuff in SP
CabooseJr
Posts: 4592 Joined: Wed May 11, 2005 8:09 am
Location: Valve knows a lot about my cookies.
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by CabooseJr » Fri Jul 20, 2007 5:36 am
They quit because Halo 2vista is out. XD
JK-47
Posts: 10883 Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah
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by JK-47 » Fri Jul 20, 2007 7:38 am
CabooseJr wrote: They quit because Halo 2vista is out. XD
That doesn't mean some people who don't have Vista, and H2V wouldn't like to play this.
Dead Killa \ D
Posts: 539 Joined: Fri Nov 25, 2005 6:58 pm
Location: ^^here...?
Contact:
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by Dead Killa \ D » Fri Jul 20, 2007 8:35 am
They are still going. Check on the h2vista.net forums
link816 says:your crazy about those jeely beans arent you?
=EP Killa says: welll, um yes i love them YUK BUTTER SCOTCH
Blarg-Blarg-Blarg!
Readers Club
Posts: 486 Joined: Wed Nov 14, 2007 9:40 am
Location: Man, i love Tural.
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by Blarg-Blarg-Blarg! » Mon Dec 03, 2007 11:53 am
I dont mean to bump, but this mods been going on for a year. Why cant the creators just release it, and update it along the way? I've never seen a better PC mod B4! I realy want this!
Cryticfarm
Posts: 3611 Joined: Sat Dec 09, 2006 7:23 pm
Location: canada
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by Cryticfarm » Mon Dec 03, 2007 12:19 pm
Blarg-Blarg-Blarg! wrote: I dont mean to bump, but this mods been going on for a year. Why cant the creators just release it, and update it along the way? I've never seen a better PC mod B4! I realy want this!
Dude, do you know how long actual good maps take? My guess is just wait 2 more years.
BOB{MOD}
Posts: 254 Joined: Sun Jun 24, 2007 9:07 am
Location: Canada, B.C.
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by BOB{MOD} » Mon Dec 03, 2007 12:24 pm
dam i dont want to w8 2 more years