Big Question about scenery

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
HALOfish





Posts: 7
Joined: Thu Apr 01, 2004 5:34 pm
Location: the moon

Big Question about scenery

Post by HALOfish »

Big Question for a Big Noob:

I understand that in order to put a new scenery item in bloodgulch, one has to save the mete file of the scenery item and go through the steps of re-building a bloodgulch map. Does anybody have a quicker way of doing this crap? it takes too long and half the time it doesnt work! A tip would be great. Thanks.
HoboRockAssassin





Posts: 732
Joined: Sun Jan 11, 2004 3:34 pm

Post by HoboRockAssassin »

no
rebuild and decrap
User avatar
VoiDeD
Readers Club




Socialist

Posts: 1866
Joined: Thu Jan 15, 2004 4:46 pm
Location: Gurnee, IL
Contact:

Post by VoiDeD »

actually thats the only way to do it now-a-days, when u save the meta, make sure u click on the check box that says recursive, then batch extract the bloodgulch map, copy all the files that came out of the extraction of the scenery, then rebuild, and add *scenery name here*.scen.meta into the additional files box. then open up spark edit, and goto tools --> import tag, then on the top select thingy pick scenery, and on the bottom select the scenery that u imported. and there u go now just swap an existing peice of scenery with the one u added.

hope this helps
HoboRockAssassin wrote: no
rebuild and decrap
first of all u gotta give ppl more inf.
second of all, u dont have to decrap the scenery models, they inject perfectly already.
Image
HoboRockAssassin





Posts: 732
Joined: Sun Jan 11, 2004 3:34 pm

Post by HoboRockAssassin »

o i didnt kno it already perfect
and i was assuming he knew wut he was doin and wasnt a dum noob that doesnt read things so i just sed there is no other ways
if he asked exactly how then i would explain it so next time ill be more descriptive
Pwn4g3




Wordewatician 500

Posts: 809
Joined: Tue Apr 06, 2004 8:29 am

Post by Pwn4g3 »

assumption is the mother of all fuck ups :D
HALOfish





Posts: 7
Joined: Thu Apr 01, 2004 5:34 pm
Location: the moon

Post by HALOfish »

thanks yall

i still got one more problem, ive done every step correctly but there is something wrong. When i'm in spark edit, i select a peice of scenery, then i go to swap under object properties and click on the tree that i imported from b-30. When i click on the tree, under the swap menu, sparkedit has an error and closes down!! does anyone know why this happens?
Post Reply