Post maps and mods for Halo CE here.
kinkilla
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Posts: 322 Joined: Thu Aug 11, 2005 12:58 pm
Location: Doing Mod Projects and Skin Projects With My FHM Team
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by kinkilla » Thu Jun 28, 2007 6:55 pm
yo yo yo finally ya boy xxkinkillaxx has made a map for ce with the help of his faithful Team FHMT woot gotta love them haha well without further adue i leave u the sweetness of Elite_Wars
http://files.filefront.com/elite+warsra ... einfo.html
Updated Links
http://hce.halomaps.org/index.cfm?pg=3&fid=2919
Credits:
The Idea Of the Chief Ball was mine
The Map Was Skinned By me
BSP done by malolo and the chief ball
Weapons and Everything i dont take credit for but i will give credit where credit is due since i dont kno everyone name
The ripping of the ball if anyone should do it or w/e plz give credit to FHM for it plz
Last edited by
kinkilla on Sat Jun 30, 2007 11:12 am, edited 2 times in total.
Rokai
Posts: 52 Joined: Sun Nov 05, 2006 6:33 pm
Location: my anti-stuff bunker
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by Rokai » Thu Jun 28, 2007 7:46 pm
The textures suck.
The Carbine is too small.
You didn't take the time to make the first person and third person models of the oddball remotely alike.
Good job.
0m3g4Muff1n987
Posts: 1421 Joined: Thu Nov 23, 2006 8:17 am
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by 0m3g4Muff1n987 » Fri Jun 29, 2007 7:30 am
The textures are fine.
The carbine being too small is kind of funny.
The models of the chief head look the same to me.
Good job.
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Hotrod
Posts: 107 Joined: Sun Nov 26, 2006 9:16 am
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by Hotrod » Fri Jun 29, 2007 5:41 pm
This looks nice, I like the idea of the Spartan Head Oddball, it's very original. The carbine being too small doesn't really bother me though.
CDK908
Posts: 933 Joined: Sun Nov 26, 2006 9:15 am
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by CDK908 » Sat Jun 30, 2007 7:54 am
looks great.
only problem:
you guys have a size disorder. most of the custom stuff is way out of size. the carbine looks like a tooth pick but funny indeed. and i sugest making the tp mc helm a bit bigger.
Signature over file size limit of 75kb, please read the rules.
Don't Cry Just Go Die!
Andrew Jackson wrote: I have only two regrets: I didn't shoot Henry Clay and I didn't hang John C. Calhoun.
kinkilla
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Posts: 322 Joined: Thu Aug 11, 2005 12:58 pm
Location: Doing Mod Projects and Skin Projects With My FHM Team
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by kinkilla » Sat Jun 30, 2007 2:17 pm
ok everyone we did notmake any weapons in this map other than theball ok
CDK908
Posts: 933 Joined: Sun Nov 26, 2006 9:15 am
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by CDK908 » Sat Jun 30, 2007 4:06 pm
what about the carbine? if it's just the ball i take back the size disorder thing.
Signature over file size limit of 75kb, please read the rules.
Don't Cry Just Go Die!
Andrew Jackson wrote: I have only two regrets: I didn't shoot Henry Clay and I didn't hang John C. Calhoun.
Malolo420
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Posts: 231 Joined: Sun Feb 25, 2007 4:52 pm
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by Malolo420 » Sat Jun 30, 2007 6:36 pm
Nope didn't make carbine, ball will be fixed for his next map though.
Sig over height, width, and file size limits.
D
Posts: 79 Joined: Fri Feb 17, 2006 11:04 am
Location: Hello
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by D » Sat Jun 30, 2007 7:53 pm
*cough* *ripped content* *cough* *cough*
Your signature was over the size limit. Please read the signature rules.
[XMG]Kodiak
Posts: 110 Joined: Wed Aug 30, 2006 1:10 pm
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by [XMG]Kodiak » Mon Jul 02, 2007 9:14 am
Rokai wrote: The textures suck.
The Carbine is too small.
You didn't take the time to make the first person and third person models of the oddball remotely alike.
Good job.
i actually agree
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CabooseJr
Posts: 4592 Joined: Wed May 11, 2005 8:09 am
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by CabooseJr » Mon Jul 02, 2007 4:28 pm
im saying 10/10 cause your freakin using a spartan helmet as the oddball.
hell_knight
Posts: 625 Joined: Tue Feb 06, 2007 3:33 pm
Location: E1M1-Hangar
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by hell_knight » Wed Jul 04, 2007 3:17 pm
i agree but looks like longest w/ added content, and sum things were not RIPPED theyre tags were released, but shoulda make the chief head smaller in FP as its supposed to be
wanksta
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Posts: 617 Joined: Mon Jun 11, 2007 3:04 pm
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by wanksta » Wed Jul 04, 2007 3:48 pm
2 words
CUSTOM ANIMATIONS
you need some
forexample all the animations in third person are different than the ones in FP.
also carbine is funny and masterchief head is kinda cool. otherwise.... pretty average map.
6\10
Sig may not be animated.
Lol you got me in like 3 minutes!
Oh wait... I'm banned.... well not funny anymore...
Zod984
Posts: 39 Joined: Tue Jul 03, 2007 5:24 pm
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by Zod984 » Thu Jul 05, 2007 2:49 pm
lol, i like carbine,its so small, its kinda funny. it looks pretty freakin good.
kinkilla
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Posts: 322 Joined: Thu Aug 11, 2005 12:58 pm
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by kinkilla » Thu Jul 05, 2007 8:15 pm
yeesh alright lol ill fix the freakin anims and fargin carbine in next elite wars map
give a guy a break gosh its ma first map that i made wit help lol but i thought this was preety kool but meh only certain ppl like it and some dont but w/e stay tuned for da next improved elite
Andrew_b
Posts: 4188 Joined: Sat Feb 24, 2007 4:52 pm
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by Andrew_b » Thu Jul 05, 2007 8:54 pm
I like the idea of it.
jackson117
Posts: 565 Joined: Fri Mar 09, 2007 1:03 pm
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by jackson117 » Wed Jul 11, 2007 8:33 pm
whoa why r there flood forms in the sewers behind bars y could of had half ctf half AI fighting no offensense
Malolo420
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by Malolo420 » Thu Jul 12, 2007 1:37 am
Ai doesn't sync (except almost in truth and recon).
And no bumping old topics.
Sig over height, width, and file size limits.
HaloAlpha
Posts: 10 Joined: Sat Jun 02, 2007 5:53 pm
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by HaloAlpha » Wed Aug 01, 2007 3:14 pm
funny i just downloaded this on hce.halomaps and i just have to say THIS IS SUPER l337 and why is there a cabine i saw one sitting on the floor