

NOTE: The small parts are almost all incorrect and i am aware of this. I had just recently gotton my hands on a real one so I am now in the process of re-working them.
....why? you can't see the inside of the gun. unless you make it clear. in which case the physics engine would have no part in animating the spring and it could easily be done with just normal animations. the whole internal workings could be easily animated with just frames. and still...can't see through the gun.[cc]z@nd! wrote:VERY detailed, i like how you put effort into all the little pieces and then assembled them. then when you go to animate, you can do it exactly like the real thing. i'll bet you could model the spring and actually leave 3ds's physics engine up to animating it.