A Quick ?...
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A Quick ?...
Im trying to make a mod and in it, i want Marines to be on my team in MP. Is there anyway to do this? ive tried putting them on the player team, and myself on the human team, but they still try and blow me to hell. anyway to fix this?
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- MasterNeoChief
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You can't make them your allies. In SP, the map triggers create teams like 'player', 'covenant', etc, but in MP, the teams are determined by gametype triggers, so the type of teams in SP like 'Player' and 'Sentinel' doesn't work for MP.
The gametype has triggers for no ingame objects besides players, weapon and powerup spawns, and vehicle spawns. The gametype triggers cannot determine which team a non-player controlled biped that is not a player-spawned one(as in, shooting a biped out of a pistol is a player-spawned biped) is on, so that means the biped remains hostile. Let's think 'scenery' like trees in blood gulch. Since trees don't need triggers(besides impact effects), the gametype triggers ignore the trees. That's what the gametype triggers do to the non player-controlled bipeds: ignore them.
The gametype has triggers for no ingame objects besides players, weapon and powerup spawns, and vehicle spawns. The gametype triggers cannot determine which team a non-player controlled biped that is not a player-spawned one(as in, shooting a biped out of a pistol is a player-spawned biped) is on, so that means the biped remains hostile. Let's think 'scenery' like trees in blood gulch. Since trees don't need triggers(besides impact effects), the gametype triggers ignore the trees. That's what the gametype triggers do to the non player-controlled bipeds: ignore them.
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