Clicking noise when I do a BSP conversion.

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JGrizzo




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Clicking noise when I do a BSP conversion.

Post by JGrizzo »

Whenever I put Coags BSP into Gemini and start it up (this is with water being added too) the ambient sounds are gone and there is this rapid clicking noise that seems to replace them! is there a tag in the scenario I need to transfer over or something? please help.

EDIT: And now I've tried transferring the ambient sounds and sound environment from coag to gemini and it still doesn't work.
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DJ_Gnomey




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Post by DJ_Gnomey »

when you did the bsp conversion, did you also check the sounds tick box along with the recursive and parsed or only the recursive and parsed tick boxes?
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JGrizzo




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Post by JGrizzo »

Nope, didn't click sounds. I'll try that, I'll feel soooo stupid if it works.


EDIT: yep it works. thanks so much! you saved me!
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SpecOp44




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Post by SpecOp44 »

You don't have to transfer sounds. There are some lsnd values in the SBSP tag. You can null those out, and the clicking will stop.
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DJ_Gnomey




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Post by DJ_Gnomey »

SpecOp44 wrote:You don't have to transfer sounds. There are some lsnd values in the SBSP tag. You can null those out, and the clicking will stop.
well some ambient sounds may have just been missing., It depends on the map! :)

Glad I could help!
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